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Group Values Load System preview
Unity

Group Values Load System

By Siren Blade Studios

$19.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.98. The latest store price is $19.99.

Recorded prices for Group Values Load System 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $19.98. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Jun 20, 2026: $19.98. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: $19.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Group Values Load System

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
GroupValues Load System is a complete, production-ready data management and save system for Unity that replaces PlayerPrefs with a structured, scalable alternative.

What is it?
GroupValues organizes your persistent data into fields and entries inside ScriptableObjects, giving you a clean, inspector-friendly interface to manage all your game data in one place.

Key Features
- Structured storage — organize data in named fields and typed entries
- Full encryption — AES-256 + HMAC-SHA256 with per-device unique keys, making save files unreadable across machines
- Automatic backup system — writes a backup before every save and recovers from it automatically if the main file is corrupted
- Version-based migration — bump the version when you add or remove entries and player data is preserved automatically
- Custom data types — mark any [Serializable] class with [CustomSettingData] and store it directly
- Runtime debug overlay — inspect and edit any GroupValues value inside a Development Build without touching the inspector
- Export / Import — move your data between projects using JSON, XML or CSV
- UI integration — bind UI elements (sliders, toggles, input fields) to entries with zero scripting
- Async I/O — non-blocking load and save with full backup and encryption support
- In-tool documentation — fully documented directly inside the editor. Search in Help->LoadSystem Documentation
- Tutorial Videos will be uploaded eventually

Is it customizable?
Completely. The visual theme of all editor windows is fully customizable with four built-in themes and support for creating your own. Encryption, backups, save subfolder, debug key and overlay behavior are all configurable from a single Project Settings page that propagates changes to every loader in the project automatically.

Genre suitability
This tool is genre-agnostic. It is equally suitable for RPGs with complex player progression, strategy games with large configuration datasets, casual games needing simple persistent settings, or any project that requires reliable, structured and secure data storage.

Unity price last checked .

Prices and availability may change.