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Grid Inventory System — Equipment, Hotbar, Shops & Save preview
Unity

Grid Inventory System — Equipment, Hotbar, Shops & Save

By Null Bolt Studio

$29.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $29.99. The latest store price is $29.99, matching the lowest recorded price shown here.

Recorded prices for Grid Inventory System — Equipment, Hotbar, Shops & Save 2 price observations from Sep 5, 2026 to Oct 31, 2026. Lowest recorded price $29.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Sep 5, 2026: $29.99. Unity Permanent Decrease 2026-09-05 2026-09-12 Oct 31, 2026: $29.99. Latest store price Sep 5, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$29.99Unity Permanent Decrease 2026-09-05 2026-09-12

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Grid Inventory System — Equipment, Hotbar, Shops & Save

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Theme > Retro & Arcade
  • Art & Visuals > 2D
  • Art & Visuals > UI & GUI
Grid Inventory System is a production-ready, ScriptableObject-powered, Diablo-style grid inventory for developers who want the hard parts — placement, rotation, stacking, equipment rules, trading, saving — already solved and easy to extend. Supports Unity 2022.3 LTS through Unity 6, with a fantasy pixel-art UI out of the box.

Key Features
- Advanced Grid Logic: Multi-cell items (1×1, 2×2, 2×4…) with right-click rotation, stack splitting, merge-on-drop, and a live green/red placement preview.
- Equipment & Hotbar: 11-slot paper-doll with per-slot type validation, plus a digit-key hotbar driven by a single OnSlotActivated event.
- Shops, Stash & Economy: Player/Shop/Stash inventory types with right-click buy & sell and a pluggable IEconomy interface.
- Item Authoring Tools: Item Creator window with a live tooltip-card preview and automatic IDs, Item Browser with search, filters, and bulk edit — plus 22 sample items across five rarity tiers.
- Crash-Safe Persistence: One-call Save/Load with optional Auto-Save — atomic JSON writes with automatic backup recovery.
- Four Demo Scenes: Single Inventory, Multi-Inventory (shop + stash), RPG equipment — and a tactical Survival demo included, each with a one-click rebuilder.
- Zero-Wiring Extras: Item tooltips and the stack-split dialog spawn themselves — no scene setup at all.
- Modern UI: Built entirely with UGUI and TextMesh Pro; the runtime is pipeline-agnostic (BiRP/URP/HDRP).
- Works with Item Generator System: import generated items into your inventory in one click.

Full C# source, XML-documented API, and the complete online manual at nullbolt.com/docs/inventory-system — kept current with every release.

Unity price last checked .

Prices and availability may change.