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Graph Map Generator preview
Unity

Graph Map Generator

By Shirousa

$35 $50 30% off

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $35. The latest store price is $35, matching the lowest recorded price shown here.

Recorded prices for Graph Map Generator 4 price observations from Nov 5, 2026 to Nov 7, 2026. Lowest recorded price $35. Exact dates and prices are listed below. $0.00 $25.00 $50.00 Nov 5, 2026: $35. Unity New Release Discount 2026-11-05 2026-11-12 Nov 5, 2026: $35. Unity New Release Discount 2026-11-05 2026-11-12 Nov 5, 2026: $50. Unity First Price 2026-11-05 2026-11-05 Nov 7, 2026: $35. Latest store price Nov 5, 2026 Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$35Latest store price
$50Unity First Price 2026-11-05 2026-11-05
$35Unity New Release Discount 2026-11-05 2026-11-12
$35Unity New Release Discount 2026-11-05 2026-11-12

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Graph Map Generator

## Overview

Just place rooms and corridors.
The rest is automatically generated into a field map that looks like natural terrain.
It outputs everything from the walkable area NavMesh and visual Terrain to minimaps, map transition markers, and event markers.

Walkable range, its map, and seamless visual terrain.
Unity's standard tools lack a mechanism to generate these three integrally from the same skeletal data.
This package generates all three together from a single skeleton of rooms and corridors.

Designed for JRPG-style field maps (where rooms are connected by winding corridors).
It can also be used for creating other 2D shapes, such as caves and metaball-style art.

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## Key Features

* **NavMesh Generation** — Bakes the walkable area directly into a NavMesh. Independent of the visuals.
* **Visual Terrain Sculpting** — Sculpt terrain heights and paint textures from the same data.
* **Minimap Generation and Marker Display** — Automatically generates fills and outlines of the walkable area as vector data (maintaining sharpness when zoomed in). By simply attaching a `MapMarker`, project-specific content like NPCs and treasure chests can be displayed on the minimap (without the package needing to know what they are).
* **Scene Markers** — Allows you to place map transition points and event trigger areas.
* **No-Code Operation** — No code required using the Hierarchy menu and Inspector buttons. The same operations can also be performed via C# code.

Unity price last checked .

Prices and availability may change.