Unity
GPU Particle System
$65
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $65. The latest store price is $65, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $65 | Latest store price |
About GPU Particle System
- Art & Visuals > 2D
- Art & Visuals > VFX
GPU Particle System is an optimized system supporting the ability to use more than 1,000,000 objects and hundreds of monitored targets. If the cubic shape of the column field does not fit, you can specify a complex shape using the mask.
Load
i7-5500u (2.40GHz) / GTX 950M / FullHD
250,000 columns / 200 targets
45fps
500,000 columns / 40 targets
30fps
i5-3340 (3.10HGz) / GTX 1050 / FullHD
250,000 columns / 200 targets
80fps
1,000,000 columns / 10 targets
30fps
without post-processing and calculation of bot's navigation
Aseet contains
Player controller
Bots controller
Noise textures
Script for spawn and navigate bots
Asset supports
PC, XBOX
Deferred and Forward rendering
Linear and Gamma color space
HDR
HDRP and URP not supported
Load
i7-5500u (2.40GHz) / GTX 950M / FullHD
250,000 columns / 200 targets
45fps
500,000 columns / 40 targets
30fps
i5-3340 (3.10HGz) / GTX 1050 / FullHD
250,000 columns / 200 targets
80fps
1,000,000 columns / 10 targets
30fps
without post-processing and calculation of bot's navigation
Aseet contains
Player controller
Bots controller
Noise textures
Script for spawn and navigate bots
Asset supports
PC, XBOX
Deferred and Forward rendering
Linear and Gamma color space
HDR
HDRP and URP not supported