Unity
GPU Instancer
$75
Rated 4.0/5 from 139 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $75. The latest store price is $75, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $75 | Latest store price |
About GPU Instancer
- Tools, Systems & Learning > Development Tools & Automation
GPU Instancer is an out of the box solution to display extreme numbers of objects with high performance. With a few mouse clicks, you can instance your prefabs, Unity Terrain details and trees. It provides user friendly tools to use Indirect GPU Instancing without needing to learn Compute Shaders and GPU infrastructure. An API with extensive documentation is provided for runtime changes. It utilizes Indirect GPU Instancing using Unity's DrawMeshInstancedIndirect method and Compute Shaders, giving significant performance improvement over static batching and mesh combining.