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Golf ball controller 3d preview
Unity

Golf ball controller 3d

By Grafikgames

$29

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $29. The latest store price is $29, matching the lowest recorded price shown here.

Recorded prices for Golf ball controller 3d 4 price observations from Sep 5, 2026 to Oct 31, 2026. Lowest recorded price $29. Exact dates and prices are listed below. $0.00 $24.50 $49.00 Sep 5, 2026: $29. Unity Permanent Decrease 2026-09-05 2026-09-12 Sep 26, 2026: $49. Unity Permanent Increase 2026-09-26 2026-10-03 Oct 9, 2026: $29. Unity Permanent Decrease 2026-10-09 2026-10-16 Oct 31, 2026: $29. Latest store price Sep 5, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29Latest store price
$29Unity Permanent Decrease 2026-10-09 2026-10-16
$49Unity Permanent Increase 2026-09-26 2026-10-03
$29Unity Permanent Decrease 2026-09-05 2026-09-12

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Golf ball controller 3d

  • Art & Visuals > VFX
  • Art & Visuals > UI & GUI
3D Golf Ball Controller

A complete, drag-to-shoot 3D / mini-golf ball controller built for Unity's Universal Render Pipeline. Click the ball, drag back like a slingshot to set direction and power, and release to fire — with a smooth orbiting camera, realistic per-surface physics, and polished VFX/UI feedback throughout every shot.

KEY FEATURES
- Drag-and-Shoot Controls — intuitive slingshot-style aiming with live power feedback
- Short / Medium / Long Power Tiers — shown live with a color-graded power bar (green → amber → red)
- Orbiting Camera — smoothly follows and rotates around the ball, with edge-boosted rotation near view limits
- Realistic Surface Physics — Ground, Sand, Ice, Air, and Slope each have their own bounce, friction, and roll behavior
- Animated VFX Aim Feedback — VFX Graph arrows, chevron indicators, and a finger-pointer marker, all synced to one shared aim direction
- Surface Particle Effects — impact and rolling particles per surface (grass dust, sand burst, ice spray, water splash)
- Backend-Agnostic Input — works out of the box with the Legacy Input Manager, the new Input System, or Both — zero extra setup
- Data-Driven Visual Config — a single config asset drives colors, sizes, and materials across every UI/VFX element at once
- One-Prefab Setup — the entire reusable controller (ball, camera rig, aiming logic, UI, VFX) drops into any scene as a single prefab
- Live Distance-to-Hole Readout, hit counter, and shot power display included

REQUIREMENTS
- Unity 6000 or newer
- Universal Render Pipeline (URP)
- Visual Effect Graph package (installs free via Package Manager; Shader Graph comes automatically with URP)

GETTING STARTED
Open the included demo scene and press Play to try it immediately, or drag the included prefab into your own scene — tag your ground meshes and you're ready to go. Full setup guide and script reference included.

Unity price last checked .

Prices and availability may change.