Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.99. The latest store price is $12.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $12.99 | Latest store price | |
| $12.99 | Unity First Price 2026-11-05 2026-11-05 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Goblin Painted Interiors
- Theme > Stylized
- Theme > Retro & Arcade
- Theme > Fantasy & Mythology
- Theme > Buildings & Infrastructure
- Art & Visuals > 2D
Most pieces come at 512, 256, 128 and 64 pixels. Room pieces and furniture share one world scale: one Unity unit is one metre at every size, so a table and a chair placed on the same line stand on the same floor. Furniture pivots sit on its feet line and room pieces pivot at their shared origin. Atlas slices, bilinear filtering and 1,560 ready prefabs are configured.
Open Examples/PaintedRoom to see a lit hearth, a closed door, a table laid with bread, cheese and a lantern, and a chest, barrel and basket, all built from the included sprites. Soft-edge variants of the room, furniture, containers and curios replace the dark outline with softer, colour-relative edges for scenes where outlines look pasted on.
Editable OpenRaster layer sources, stroke data and part masks are included for repainting. The original Godot 4.6 examples and two browser viewers are kept as source references, not converted Unity features.
Not included: lighting or additive glow effects, interaction scripts, a character, the left-wall perspective panels of the Godot example (Unity sprites cannot shear), or sound. Containers, tools, provisions and curios are drawn as item or slot art; scale them to fit a room.