Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $124.99. The latest store price is $124.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $124.99 | Latest store price |
About goblin group pack
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Art & Visuals > 3D
Goblin_Swordsman Original design (noAI). Configured materials for all types of conveyor. You only need to go through the saved scenes. (URP, HDRP, Built-in) The project has textures for all conveyors (URP, HDRP, Built-in) The model has a configured fabric simulation. I added 93 blend shapes. Also in project 4 recruitment of unique textures. Recruitment of animation: 10x attack, 1x death, 6x idle, 1x Jump, 1x rage, 2x reakt, 2x run, 2x walk, 1x Left Walking, 1x Right Walking, 1x Walk_Back. Animated: (Yes). Number of Animations: 28. Vertex counts of characters: 22023. Texture Resolutions: (armor x4096, body x4096, head x4096, weapons x2048). Goblin King. Original design (noAI). Configured materials for all types of conveyor. You only need to go through the saved scenes. (URP, HDRP, Built-in) The project has textures for all conveyors (URP, HDRP, Built-in) The model has a configured fabric simulation. Also in project 4 recruitment of unique textures. Recruitment of animation: 7x attack, 2x hit, 1x death, 1x agreement, 1x anger, 2x disturbance, 1x look to the side, 3x idle, 1x Jump, 1x rage, 2x run, 4x walk, 1x Turn Left 90, 1x Turn Right 90. Animated: (Yes). Number of Animations: 30. Vertex counts of characters: 25394. Texture Resolutions: (armor x4096, body x4096, head x4096, weapons x1024). Goblin_Crossbowman. Original design (noAI). Configured materials for all types of conveyor. You only need to go through the saved scenes. (URP, HDRP, Built-in) The project has textures for all conveyors (URP, HDRP, Built-in) I added 93 blend shapes. Also in project 3 recruitment of unique textures. Recruitment of animation: dagger: 10x attack, 1x death, 6x idle, 1x Jump, 1x rage, 2x reakt, 2x run, 2x walk, 1x Left Walking, 1x Right Walking, 1x Walk_Back. crossbow: 6x attack, 1x Death, 1x fear, 3x idle, 3x run, 6x run attack, 4x Walk. Animated: (Yes). Number of Animations: 28. Vertex counts of characters: 26220. Texture Resolutions: (armor x4096, body x4096, weapons x4096). Goblin_Slave. Original design (noAI). The project has textures for all conveyors (URP, HDRP, Built-in) I added 93 blend shapes. Also in project 3 recruitment of unique textures. Recruitment of animation: 10x attack, 1x fear, 1x fear run, 1x fell, 1x stand up, 8x hit, 1x death, 7x idle, 1x Jump, 1x rage, 2x reakt, 2x run, 3x walk, 1x Left Walking, 1x Right Walking, 1x Walk_Back. Animated: (Yes). Number of Animations: 42. Vertex counts of characters: 38376. Texture Resolutions: (armor x4096, body x4096, head x4096, weapons x1024). Goblin Mage. Original design (noAI). The project has textures for all conveyors (URP, HDRP, Built-in) I added 93 blend shapes. Also in project 4 recruitment of unique textures. Recruitment of animation: 4x attack, 10x magic attack, 1x death, 3x idle, 1x Jump, 4x hit, 2x run, 1x walk, 1x Left Walking, 1x Right Walking, 1x Walk_Back, 1x Turn Right 90, 1x Turn Lefy 90, 2x talk, 2x disturbance, 1x anger, 1x agreement. Animated: (Yes). Number of Animations: 37. Vertex counts of characters: 31889. Texture Resolutions: (armor x4096, body x4096, head x4096, weapons x2048). Goblin Engineer. Original design (noAI). I added 93 blend shapes. Configured materials for all types of conveyor. You only need to go through the saved scenes. (URP, HDRP, Built-in) The project has textures for all conveyors (URP, HDRP, Built-in) Also in project 3 recruitment of unique textures. Recruitment of animation: gun: 6x attack, 6x attack_run, 4x walk, 1x Death, 1x fear, 3x idle, 3x run. hammer: 10x attack, 1x death, 6x idle, 1x Jump, 1x rage, 2x reakt, 2x run, 2x walk, 1x Left Walking, 1x Right Walking, 1x Walk_Back. Animated: (Yes). Number of Animations: 52. Vertex counts of characters: 22537. Texture Resolutions: (armor x4096, body x4096, head x4096, weapons x4096).