About Goblin Characters Pack - PixelArt
- Theme > Stylized
- Theme > Retro & Arcade
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Art & Visuals > 2D
Goblin Characters Pack – Pixel Art
Add some mischievous menace to your game with this Goblin Characters Pack, featuring 5 unique pixel art goblins, each fully animated in 8 directions. Perfect for fantasy RPGs, dungeon crawlers, or enemy hordes in top-down adventures.
What’s Included:
Characters:
- 5 Goblin designs with weapons
Animations:
Each goblin features 15 custom animations in 8 directions for fluid movement and combat variety:
That’s 120 animations per character – 592 total animations in the full pack!
- Attack 1
- Attack 2
- Attack 3
- Attack 4
- Block
- Combat Run
- Death
- Dodge
- Get Hit
- Idle
- Idle Combat
- Run
- Stunned
- Walk
- Walk 2
Textures & Format:
- Power-of-Two spritesheets for optimal Unity performance
- Average frame size: 100x100 px
- Average spritesheet size: 400x400 px
- Includes Normal Maps for every texture (set up in Sprite Editor > Secondary Textures)
- Easily reduce file size by removing Normal Maps and Unused directions
Perfect For:
- Top-down fantasy or pixel-art RPGs
- Enemy mobs, dungeon minions, or goblin bosses
- Projects needing multi-directional animations with a consistent style
- Game devs who want optimized, high-quality assets ready to drop into Unity
Add some mischievous menace to your game with this Goblin Characters Pack, featuring 5 unique pixel art goblins, each fully animated in 8 directions. Perfect for fantasy RPGs, dungeon crawlers, or enemy hordes in top-down adventures.
What’s Included:
Characters:
- 5 Goblin designs with weapons
Animations:
Each goblin features 15 custom animations in 8 directions for fluid movement and combat variety:
That’s 120 animations per character – 592 total animations in the full pack!
- Attack 1
- Attack 2
- Attack 3
- Attack 4
- Block
- Combat Run
- Death
- Dodge
- Get Hit
- Idle
- Idle Combat
- Run
- Stunned
- Walk
- Walk 2
Textures & Format:
- Power-of-Two spritesheets for optimal Unity performance
- Average frame size: 100x100 px
- Average spritesheet size: 400x400 px
- Includes Normal Maps for every texture (set up in Sprite Editor > Secondary Textures)
- Easily reduce file size by removing Normal Maps and Unused directions
Perfect For:
- Top-down fantasy or pixel-art RPGs
- Enemy mobs, dungeon minions, or goblin bosses
- Projects needing multi-directional animations with a consistent style
- Game devs who want optimized, high-quality assets ready to drop into Unity