Unity
GIF, APNG & WebP Player for Unity - Animated Images
By HyTeKGames
$19.99
Rated 5.0/5 from 3 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19.99. The latest store price is $19.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $19.99 | Latest store price |
About GIF, APNG & WebP Player for Unity - Animated Images
Play GIF, APNG and WebP animations directly in Unity.
Drag & drop animated files into UI, SpriteRenderers, Materials and 3D objects.
Supports runtime downloads, caching, playback controls and editor preview.
Look no further! With Animated Images, seamlessly integrate animated content into your Unity projects with just a drag-and-drop. Whether you are creating dynamic UI elements, loading screens, or interactive game objects - we have got you covered.
The asset supports Unity 2021, 2022, 2023, Unity 6, 6.1, 6.2, 6.3, 6.4 and future updates.
What can it do?
Supported Formats:
GIF
APNG (Animated PNG)
Animated WebP
Custom Frame Animation Format
Works With:
UI (RawImage)
SpriteRenderer
Materials
Shared Materials
Material Instances
Skinned Mesh Renderers
The asset includes 3 demo scenes (A 2D platformer with animated player, enemy and background), a Gif browser and a 3d meshes example scene. The demo scenes are made for the Builtin render pipeline but there is compatibility packages for URP & HDRP.
Time-Saving Solution: Tired of complex animated sprite setups or video players for simple animations? Do not waste time with workarounds - add Animated Images to your toolkit and streamline your Unity workflow today.
Effortless Integration: Simply drag your animated files into the inspector or load them programmatically via our comprehensive API. Download animations from URLs at runtime, cache frequently used animations, and control playback with precision.
Why Animated Images?
Developer-Friendly API: Our system is designed with both beginners and professionals in mind. Comprehensive editor tools, runtime controls, and performance monitoring make it accessible to everyone.
Animated Images seamlessly handles:
Multiple Formats: GIF, APNG (Animated PNG), WebP support and Custom one to create your animated textures frame by frame. The APNG format partially support 1 frame backgrounds, it might miss a background frame sometimes, So for transparency we recommend using gifs.
Advanced Playback: Loop, ping-pong, variable speed control, frame-by-frame navigation.
Render Modes: RawImage, SpriteRenderer, SharedMaterial, MaterialInstance (Also supports SkinnedMeshRenderers for characters for example). More modes will be added in future updates too.
Memory Optimization: Smart caching system and memory usage monitoring.
Runtime Loading: Download animations from URLs with progress tracking.
Editor Integration: Real-time preview, drag-drop support, performance analysis.
Performance Tips: SharedMaterial mode for memory-efficient repeated usage.
Comprehensive Documentation: Detailed wiki, code examples, and video tutorials to get you started quickly. From basic setup to advanced performance optimization - we have got guides for every skill level.
Efficiency Meets Power: No more headaches dealing with complex animation setups. Do not let your Unity workflow be bogged down - enhance it with Animated Images.
Versatile Applications:
Dynamic UI: Loading spinners, animated icons, interactive buttons.
Game Objects: Animated textures on 3D models, particle effects, environmental elements.
Marketing Assets: Promotional banners, animated logos, social media content.
Educational Tools: Interactive tutorials, animated diagrams, visual feedback systems.
Technical Note: Animated Images parses animated files into individual Texture2D frames with precise timing data. Advanced memory management and caching system prevents redundant loading while optimizing performance across your entire project.
It is worth mentionning that since it internally caches all the frames it can impact memory usage depending on the amount of animated images in-use.
Drag & drop animated files into UI, SpriteRenderers, Materials and 3D objects.
Supports runtime downloads, caching, playback controls and editor preview.
Look no further! With Animated Images, seamlessly integrate animated content into your Unity projects with just a drag-and-drop. Whether you are creating dynamic UI elements, loading screens, or interactive game objects - we have got you covered.
The asset supports Unity 2021, 2022, 2023, Unity 6, 6.1, 6.2, 6.3, 6.4 and future updates.
What can it do?
Supported Formats:
GIF
APNG (Animated PNG)
Animated WebP
Custom Frame Animation Format
Works With:
UI (RawImage)
SpriteRenderer
Materials
Shared Materials
Material Instances
Skinned Mesh Renderers
The asset includes 3 demo scenes (A 2D platformer with animated player, enemy and background), a Gif browser and a 3d meshes example scene. The demo scenes are made for the Builtin render pipeline but there is compatibility packages for URP & HDRP.
Time-Saving Solution: Tired of complex animated sprite setups or video players for simple animations? Do not waste time with workarounds - add Animated Images to your toolkit and streamline your Unity workflow today.
Effortless Integration: Simply drag your animated files into the inspector or load them programmatically via our comprehensive API. Download animations from URLs at runtime, cache frequently used animations, and control playback with precision.
Why Animated Images?
Developer-Friendly API: Our system is designed with both beginners and professionals in mind. Comprehensive editor tools, runtime controls, and performance monitoring make it accessible to everyone.
Animated Images seamlessly handles:
Multiple Formats: GIF, APNG (Animated PNG), WebP support and Custom one to create your animated textures frame by frame. The APNG format partially support 1 frame backgrounds, it might miss a background frame sometimes, So for transparency we recommend using gifs.
Advanced Playback: Loop, ping-pong, variable speed control, frame-by-frame navigation.
Render Modes: RawImage, SpriteRenderer, SharedMaterial, MaterialInstance (Also supports SkinnedMeshRenderers for characters for example). More modes will be added in future updates too.
Memory Optimization: Smart caching system and memory usage monitoring.
Runtime Loading: Download animations from URLs with progress tracking.
Editor Integration: Real-time preview, drag-drop support, performance analysis.
Performance Tips: SharedMaterial mode for memory-efficient repeated usage.
Comprehensive Documentation: Detailed wiki, code examples, and video tutorials to get you started quickly. From basic setup to advanced performance optimization - we have got guides for every skill level.
Efficiency Meets Power: No more headaches dealing with complex animation setups. Do not let your Unity workflow be bogged down - enhance it with Animated Images.
Versatile Applications:
Dynamic UI: Loading spinners, animated icons, interactive buttons.
Game Objects: Animated textures on 3D models, particle effects, environmental elements.
Marketing Assets: Promotional banners, animated logos, social media content.
Educational Tools: Interactive tutorials, animated diagrams, visual feedback systems.
Technical Note: Animated Images parses animated files into individual Texture2D frames with precise timing data. Advanced memory management and caching system prevents redundant loading while optimizing performance across your entire project.
It is worth mentionning that since it internally caches all the frames it can impact memory usage depending on the amount of animated images in-use.