About Genesis for MicroVerse
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
Genesis for MicroVerse is an extension for MicroVerse. MicroVerse, created by industry expert Jason Booth, is a Non Destructive, Real Time environment creation system. No baking, no waiting, no preview windows - everything is live, editable, and updated in real time.
The focus of Genesis is on getting you started quickly with a MicroVerse setup. It consists of helper tools for quick and flexible adjustments for your scene. When Jason started development of MicroVerse he asked me if I wanted to join and contribute with demo scenes and testing. For this I needed to create all kinds of terrain setups in a quick and flexible way. This is how Genesis came to be and I thought I'd share the asset because I think it will be useful for you guys as well.
As such I took the opportunity and integrated several more features which aren't directly related to MicroVerse, such as Post-Processing setup, Lighting setup, Third Person camera setup, etc.
Genesis for MicroVerse consists of these core features, split into various Modules.
World Building: create MicroVerse using presets, create and modify terrain, presets for Height Stamps and Terrain Layers, apply the presets to MicroVerse.
Terraform: tools for applying settings to the MicroVerse stamps, e. g. fit stamp to terrain, center stamp, etc.
Roads: Tools for MicroVerse Roads. Create grid road network, transform roads splines into loopings (eg for rollercoasters), auto connect intersections, etc.
Visual Ambience: assign post processing to scene, set sun position using presets.
Gameplay: setup third person controller, add application tools.
Converter: conversion mechanisms, eg create content collection from heightmaps.
Browser Tools: convenience tools in combination with the MicroVerse Content Browser.
Browser Wizard: Conveniently populate your MicroVerse terrains in seconds using Biomes from the MicroVerse Content Browser.
ReGenesis: convenience tools for randomizing existing vegetation stamps, object stamps and height stamps.
In general Genesis is working with presets that you can create and configure as you please. It's a helpful tool to quickly adjust and populate MicroVerse. Genesis is designed to not be required for the build, as such it is an editor tool.
The focus of Genesis is on getting you started quickly with a MicroVerse setup. It consists of helper tools for quick and flexible adjustments for your scene. When Jason started development of MicroVerse he asked me if I wanted to join and contribute with demo scenes and testing. For this I needed to create all kinds of terrain setups in a quick and flexible way. This is how Genesis came to be and I thought I'd share the asset because I think it will be useful for you guys as well.
As such I took the opportunity and integrated several more features which aren't directly related to MicroVerse, such as Post-Processing setup, Lighting setup, Third Person camera setup, etc.
Genesis for MicroVerse consists of these core features, split into various Modules.
World Building: create MicroVerse using presets, create and modify terrain, presets for Height Stamps and Terrain Layers, apply the presets to MicroVerse.
Terraform: tools for applying settings to the MicroVerse stamps, e. g. fit stamp to terrain, center stamp, etc.
Roads: Tools for MicroVerse Roads. Create grid road network, transform roads splines into loopings (eg for rollercoasters), auto connect intersections, etc.
Visual Ambience: assign post processing to scene, set sun position using presets.
Gameplay: setup third person controller, add application tools.
Converter: conversion mechanisms, eg create content collection from heightmaps.
Browser Tools: convenience tools in combination with the MicroVerse Content Browser.
Browser Wizard: Conveniently populate your MicroVerse terrains in seconds using Biomes from the MicroVerse Content Browser.
ReGenesis: convenience tools for randomizing existing vegetation stamps, object stamps and height stamps.
In general Genesis is working with presets that you can create and configure as you please. It's a helpful tool to quickly adjust and populate MicroVerse. Genesis is designed to not be required for the build, as such it is an editor tool.