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Gaussian Blur for Objects – URP preview
Unity

Gaussian Blur for Objects – URP

By Esti

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Gaussian Blur for Objects – URP 2 price observations from Aug 7, 2026 to Nov 2, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Aug 7, 2026: $4.99. Unity First Price 2026-08-07 2026-08-07 Nov 2, 2026: $4.99. Latest store price Aug 7, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-08-07 2026-08-07

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Gaussian Blur for Objects – URP

  • Art & Visuals > 3D
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Gaussian Blur for Objects – URP is a customizable Shader Graph package designed to apply a Gaussian-style blur effect directly to individual 3D objects in Unity's Universal Render Pipeline. Unlike full-screen camera blur effects, the blur material applies only to selected meshes, making it suitable for blurred objects, stylized characters, censored models, ghost-like visuals, transitions, focus effects, holograms, and animated object reveals. The shader includes an adjustable Offset property that controls blur strength and spread; smaller values create subtle softening while larger values produce a stronger, more visible blur. The included OffsetLoop component automatically animates the blur offset between zero and a selected maximum value, creating smooth repeating blur and unblur transitions. The asset includes Gaussian-style blur for individual 3D objects built specifically for the Universal Render Pipeline, created with Unity Shader Graph, adjustable blur offset, smooth animated blur transitions, mesh-specific blur without full-screen post-processing, original and blurred material examples, ready-to-use example prefabs, a sample armor model, customizable source texture, a lightweight C# animation component, and no third-party runtime dependencies.

Unity price last checked .

Prices and availability may change.