Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $19. The latest store price is $19, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $19 | Latest store price |
About Gathering Resource for uMMORPG 2D Remastered
Gathering is a game feature, which allows a character to gather materials (Wood, Rock, Food, Iron) which can be used in crafting.
You can use your models of grass, stones and other gathering places adding just one script to it.
Parameters that can be changed:
- How many times you can collect a resource from one place
- Chance of collecting each resource
- Set how much and what items you can get in each place
- Whether a special tool is needed for resource extraction
- Whether the player gains experience when collecting resources
- Set the cooldown time of the collection place
Collection time can be changed at each point separately, and equipment, buffs, or skills can reduce it.
Gathering Skills: successful collection grants Gathering points and improves the Gathering skill; each level can reduce collection time or increase the chance of rare items, and you can set a minimum skill level required.
There is no resource animation; items are processed via the Crafting System.
You can use your models of grass, stones and other gathering places adding just one script to it.
Parameters that can be changed:
- How many times you can collect a resource from one place
- Chance of collecting each resource
- Set how much and what items you can get in each place
- Whether a special tool is needed for resource extraction
- Whether the player gains experience when collecting resources
- Set the cooldown time of the collection place
Collection time can be changed at each point separately, and equipment, buffs, or skills can reduce it.
Gathering Skills: successful collection grants Gathering points and improves the Gathering skill; each level can reduce collection time or increase the chance of rare items, and you can set a minimum skill level required.
There is no resource animation; items are processed via the Crafting System.