About GASTRO: Modular Cars - Fish
- Theme > Stylized
- Theme > Nature & Countryside
- Theme > Modern
- Art & Visuals > 3D
GASTRO Modular Fish Cars – Stylized Vehicle Pack
A stylized vehicle pack featuring 10 unique fish-themed cars, designed for indie, mobile, and casual games.
Each car has its own unique body parts and details built specifically for that vehicle.
The only modular element shared across all cars is the wheels, which can be freely swapped between vehicles.
The pack focuses on clean geometry, minimal materials, and an efficient texture setup for high performance.
Key Features
10 unique stylized cars – each with its own silhouette and custom parts.
Wheel modularity – wheels are fully interchangeable between all vehicles.
276 unique assets – use unique assets to create individual variations.
Optimized for performance – ideal for mobile, indie, and VR projects.
Consistent GASTRO art style – matches existing GASTRO character packs.
Clean structure – easy to understand and modify.
Shared Car Parts (Per Vehicle)
Every car in the pack includes the following assets:
Base
Base_Detail
Dashboard
Light
Mirror
Seat
Steering Wheel
Glasses
Wheels
Each of these parts is custom-built per car, except Wheels, which are shared and modular.
Car List & Asset Count
Car_Stingray – 13 assets
Car_Sea_Urchin – 13 assets
Car_Lobster – 17 assets
Car_Crab – 16 assets
Car_Shark – 16 assets
Car_Shrimp – 15 assets
Car_Squid – 15 assets
Car_Whale – 16 assets
Car_Turtle – 15 assets
Car_Seahorse – 12 assets
Total car assets: 148
Wheels
22 unique wheel models
Fully interchangeable across all cars
Characters Included
The pack includes stylized driver characters suitable for use inside vehicles:
Bodies – 5
Eyes – 8
Brows – 10
Hair – 9
Glasses – 5
Hats – 15
Suits – 10
Materials & Textures
10 shared materials:
Character Transparent
Base Color
Emission
Metal
Glass
Plastic
Rubber
Character Base Color
Only 2 textures in the entire project:
1 texture for all characters
1 texture for all cars
Minimal setup, easy recoloring, low overhead.
Unity Versions & Render Pipelines
Unity 2021 and Unity 6
Default setup: URP
Render_Pipeline_Convert folder included.
Easily switch between Built-in, URP, and HDRP using prepared presets
Formats & Workflow
Easily modify and integrate models into your pipeline. Assets are available in:
Blender
Cinema 4D (C4D)
Maya
3ds Max
FBX
OBJ
GLTF
STL
A stylized vehicle pack featuring 10 unique fish-themed cars, designed for indie, mobile, and casual games.
Each car has its own unique body parts and details built specifically for that vehicle.
The only modular element shared across all cars is the wheels, which can be freely swapped between vehicles.
The pack focuses on clean geometry, minimal materials, and an efficient texture setup for high performance.
Key Features
10 unique stylized cars – each with its own silhouette and custom parts.
Wheel modularity – wheels are fully interchangeable between all vehicles.
276 unique assets – use unique assets to create individual variations.
Optimized for performance – ideal for mobile, indie, and VR projects.
Consistent GASTRO art style – matches existing GASTRO character packs.
Clean structure – easy to understand and modify.
Shared Car Parts (Per Vehicle)
Every car in the pack includes the following assets:
Base
Base_Detail
Dashboard
Light
Mirror
Seat
Steering Wheel
Glasses
Wheels
Each of these parts is custom-built per car, except Wheels, which are shared and modular.
Car List & Asset Count
Car_Stingray – 13 assets
Car_Sea_Urchin – 13 assets
Car_Lobster – 17 assets
Car_Crab – 16 assets
Car_Shark – 16 assets
Car_Shrimp – 15 assets
Car_Squid – 15 assets
Car_Whale – 16 assets
Car_Turtle – 15 assets
Car_Seahorse – 12 assets
Total car assets: 148
Wheels
22 unique wheel models
Fully interchangeable across all cars
Characters Included
The pack includes stylized driver characters suitable for use inside vehicles:
Bodies – 5
Eyes – 8
Brows – 10
Hair – 9
Glasses – 5
Hats – 15
Suits – 10
Materials & Textures
10 shared materials:
Character Transparent
Base Color
Emission
Metal
Glass
Plastic
Rubber
Character Base Color
Only 2 textures in the entire project:
1 texture for all characters
1 texture for all cars
Minimal setup, easy recoloring, low overhead.
Unity Versions & Render Pipelines
Unity 2021 and Unity 6
Default setup: URP
Render_Pipeline_Convert folder included.
Easily switch between Built-in, URP, and HDRP using prepared presets
Formats & Workflow
Easily modify and integrate models into your pipeline. Assets are available in:
Blender
Cinema 4D (C4D)
Maya
3ds Max
FBX
OBJ
GLTF
STL