Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity Permanent Decrease 2026-09-05 2026-09-12 | |
| $15 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Advanced Gameplay System Toolkit
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Military & Combat
- Art & Visuals > UI & GUI
Every system is production-tested, Unity 6 compatible, and wired through a central C# event bus so packages never directly reference each other. Use one system, several, or the entire library without anything breaking.
WHAT'S INCLUDED
CORE
- AethelEvents central observer-pattern event bus
- IDamageable, IHealable, IAudioReactive interfaces
- Works with any enemy or player implementation
SAVE SYSTEM
- Cloud save via Unity Gaming Services
- AES-256 encrypted local JSON fallback
- Automatic cloud-to-local failover
- Generic SaveManager works with any serializable class
PLAYER
- AAA camera-relative movement with smooth rotation
- Slash, projectile, aura, and shield abilities
- Spatial audio with proximity enemy radar
- Invincibility frames on respawn
CAMERA
- Smooth third-person orbit with wall collision
- Top-down follow camera
- One-click perspective toggle with PlayerPrefs persistence
- Screen-centre aim targeting with enemy detection
WORLD
- Smooth day/night cycle with skybox blending
- Enemy activation controller with hysteresis
- Portal-based wave spawner
- Crystal power-up system with countdown respawn
UI
- Pause, settings, and stats panels
- Damage flash system
- Generic stats tracker — any enemy tag supported
- Settings persistence via PlayerPrefs
KEY FEATURES
- Unity 6 compatible — tested and verified
- Observer pattern — zero direct coupling between systems
- IDamageable interface — plug into any enemy AI
- Cloud save + encrypted local fallback in one call
- Fully documented — PDF manual included
- Built from a real shipped game — not tutorial code
REQUIREMENTS
- Unity 2022.3 LTS or Unity 6
- TextMeshPro (included with Unity)
- Unity Gaming Services (optional, for cloud save only)