FxChain v2: Procedural Animation Sequencing for Unity
By Incendiary
Rated 5.0/5 from 4 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $18. The latest store price is $60.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $60 | Latest store price | |
| $30 | Unity Discount 2026-08-14 2026-08-26 | |
| $24 | Unity Flash Sale 2026-08-13 2026-08-14 | |
| $18 | Unity Flash Sale 2026-08-12 2026-08-13 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About FxChain v2: Procedural Animation Sequencing for Unity
- Tools, Systems & Learning > Development Tools & Automation
Introducing FxChain, a new animation system for the Unity Game Engine.
No coding required. No keyframes. No external tools. Just a modular system of components that connect intelligently and trigger sequentially, all within the Unity Editor, powered by a unique timing system.
With FxChain, components are linked visually in a hierarchical, branching structure with a plug and play feel. Kinda like lego blocks for building animation.
This structure enables data and timing information to flow down through the component chain enabling a procedural approach to sequencing.
The modular nature, combined with the ability to preview your animation directly in the editor, speeds up your workflow for quick revisions and experimentation.