About Futuristic Soldier 2
- Theme > Sci-fi & Space
- Theme > Military & Combat
- Art & Visuals > 3D
This Soldier character comes with 48 animations, 7000 triangles, weapon 6900 triangles, 65 bones and 3 LOD stages:
LOD Stages:
LOD0: 7,874 trisLOD1: 4,000 trisLOD1: 2000 trisAnimations are already split into sequences (Unity, FBX).
Animated rifle in SMG and sniper mode, grenade and ammo Clip model, animated and attachable! High quality normal map, made from HighPoly model!
Additional textures for normal and spec maps are included.
Animation list:
APose,Crouch_Backwad_Weapon,Crouch_Back_Aim_02,Crouch_Fire_One_Shot,Crouch_Forward_Aim,Crouch_Forwar_Weapon,Crouch_Left_Aim,Crouch_Left_Weapon,Crouch_Right_Weapon,Crouch__Right_Aim,Dead,Dead_2,Dead_HeadShot,Grenade_Tos,IdleAttack,Idle_Aim,Idle_Aim_Search,Idle_Aim_Search_02,Idle_Crouch_Aim,Idle_Crouch_Ready_to_fight,Idle_Crouch_Ready_to_fight_02,Idle_ready,Idle_WatchMusic,Idle_Weapon,JumpAir,JumpCombined,Jump_Land,Jump_Up,Mele_1_with_weapon,Mele_2_with_weapon,Mele_3_fists,Reload,Roll_Forward,Run_Backward_Aim,Run_Backward_Weapon,Run_Forward_Aim,Run_Forward_shot,Run_Forward_Weapon,ShotMultipleAttack_02,SMG_transformation,Sniper_transformation,Standing_Aim_Idle,Standing_Fire_One_Shot,Walk_Backward_Aim,Walk_Backward_Weapon_03,Walk_Forward_Aim,Walk_Forward_Shot,Walk_Forwar_Weapon_02
LOD Stages:
LOD0: 7,874 trisLOD1: 4,000 trisLOD1: 2000 trisAnimations are already split into sequences (Unity, FBX).
Animated rifle in SMG and sniper mode, grenade and ammo Clip model, animated and attachable! High quality normal map, made from HighPoly model!
Additional textures for normal and spec maps are included.
Animation list:
APose,Crouch_Backwad_Weapon,Crouch_Back_Aim_02,Crouch_Fire_One_Shot,Crouch_Forward_Aim,Crouch_Forwar_Weapon,Crouch_Left_Aim,Crouch_Left_Weapon,Crouch_Right_Weapon,Crouch__Right_Aim,Dead,Dead_2,Dead_HeadShot,Grenade_Tos,IdleAttack,Idle_Aim,Idle_Aim_Search,Idle_Aim_Search_02,Idle_Crouch_Aim,Idle_Crouch_Ready_to_fight,Idle_Crouch_Ready_to_fight_02,Idle_ready,Idle_WatchMusic,Idle_Weapon,JumpAir,JumpCombined,Jump_Land,Jump_Up,Mele_1_with_weapon,Mele_2_with_weapon,Mele_3_fists,Reload,Roll_Forward,Run_Backward_Aim,Run_Backward_Weapon,Run_Forward_Aim,Run_Forward_shot,Run_Forward_Weapon,ShotMultipleAttack_02,SMG_transformation,Sniper_transformation,Standing_Aim_Idle,Standing_Fire_One_Shot,Walk_Backward_Aim,Walk_Backward_Weapon_03,Walk_Forward_Aim,Walk_Forward_Shot,Walk_Forwar_Weapon_02