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Full Gun System – Ammo, Reload, Enemy Drops + Shooter Template preview
Unity

Full Gun System – Ammo, Reload, Enemy Drops + Shooter Template

By YazanDev

$14.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $12.99. The latest store price is $14.99.

Recorded prices for Full Gun System – Ammo, Reload, Enemy Drops + Shooter Template 3 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $12.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Jun 20, 2026: $12.99. Unity First Price 2026-06-20 2026-06-27 Jun 25, 2026: $14.99. Unity Permanent Increase 2026-06-25 2026-07-02 Oct 31, 2026: $14.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price
$14.99Unity Permanent Increase 2026-06-25 2026-07-02
$12.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Full Gun System – Ammo, Reload, Enemy Drops + Shooter Template

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Military & Combat
Full Gun System - Ammo, Reload, Enemy Drops + Shooter Template. A complete ready-to-use gun system for Unity. Build TPS or FPS games fast with smooth movement, weapon handling, full ammo management, reload mechanics, and enemies that drop ammo when killed. The demo uses a capsule and cubes - replace them with your own characters and models. Features: Player Movement System - Full movement: Idle, Walk, Run, Walk Backward. Works with or without weapon. Smooth transitions - you provide animation clips. Aiming support. Animator Controller included with all states (with/without gun). Weapon System - Pick up gun (Press E). Equip / Unequip gun (Press 1). Shoot in any state while holding weapon. Adjustable bullet force and fire rate (Inspector). Supports ANY weapon model (pistol, rifle, sci-fi, magic staff, etc.). Ammo & Reload - Magazine + reserve ammo - track current bullets and spare ammo. Reload (Press R) - refill magazine from reserve. Ammo pickups - place anywhere, collect with E. Empty gun click - assign your own sound. UI displays current ammo / reserve. All values editable in Inspector. Bullet Impact - Bullet has a Hit Effect slot (blood, sparks, dust, etc.). If empty, no effect - bullet still damages enemies. Enemy System - Enemy with health (editable). Takes damage from bullets. Dies after set number of shots (adjustable). Drops ammo (or coins) on death - collect with E (LOOT). Animator Controller included: Idle, Damage, Death. Adjustable death destroy timer (1.5s default, or set to 9999s to stay forever). Realistic death physics - body falls naturally. You provide your own animation clips. Sound System - Shooting sound - drag to the player's gunshot sound slot. Reload sound - assign your own. Empty gun click - assign your own. Enemy damage sound - drag to EnemyAI's hurt sound. Enemy death sound - drag to EnemyAI's death sound. All AudioSources already set up - just drag your clips.

Unity price last checked .

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