Frosted Blured Glass Effect
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Unity First Price 2026-08-04 2026-08-04 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Frosted Blured Glass Effect
- Art & Visuals > VFX
Use it for blurred UI panels, pause menus, HUDs, glass windows, sci-fi screens, frosted surfaces, and stylized transparent objects. The package works with both UGUI and 3D meshes, so the same asset can cover interface and world-space use cases.
The package is designed to be simple to use: assign a material to a mesh, Image, or RawImage, then adjust blur, frost, refraction, tint, depth fade, and quality settings directly in the material inspector. No Renderer Features, custom render passes, scene scripts, or runtime setup are required.
Included variants cover pure unlit blur, lit glass with reflection/specular response, and UI blur for Canvas workflows. The demo scene includes configured examples for planes, 3D objects, and UI canvases.