Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About Formations Pack for Behavior Designer Pro
Equip your behavior trees with 15 versatile formation tasks designed for intelligent navigation and dynamic locomotion in both 2D and 3D environments. Agents can join and leave the formation at any time. The formation will dynamically respond to changes.
Included Behavior Tree Tasks:
Arc, Circle, Column, Diamond, Echelon, Existing, Grid, Line, Row, Skirmisher, Square, Swarm, Triangle, V, Wedge.
Tasks are ideal for crowd systems, RTS games, companion AI, enemy squads, and any project requiring coordinated group movement.
Pathfinding Integrations:
Unity's NavMesh System
A* Pathfinding Project by Aron Granberg
Designed for Performance and Compatibility:
Supports 2D and 3D environments
Built on a GameObject-based workflow
Integrates with the Ultimate Character Controller for root motion movement
Included Behavior Tree Tasks:
Arc, Circle, Column, Diamond, Echelon, Existing, Grid, Line, Row, Skirmisher, Square, Swarm, Triangle, V, Wedge.
Tasks are ideal for crowd systems, RTS games, companion AI, enemy squads, and any project requiring coordinated group movement.
Pathfinding Integrations:
Unity's NavMesh System
A* Pathfinding Project by Aron Granberg
Designed for Performance and Compatibility:
Supports 2D and 3D environments
Built on a GameObject-based workflow
Integrates with the Ultimate Character Controller for root motion movement