Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $34.99. The latest store price is $34.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $34.99 | Latest store price | |
| $34.99 | Unity First Price 2026-08-19 2026-08-19 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Advanced Formation & Combat System
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Fantasy & Mythology
- Theme > Military & Combat
Universal Tactical Battle AI for Any Setting
📱** MOBILE / TOUCH INPUT**
Currently in development — not included in the current version.
The current release is designed for PC/Desktop input. Mobile and touch controls are planned for a future update.
Create epic tactical battles with this complete, scalable formation and combat AI system. Designed to work with ANY unit type in ANY setting.
🌍 UNIVERSAL UNIT SUPPORT
The system is NOT limited to specific unit types. It supports:
• Melee Units: Swordsmen, spearmen, axemen, knights, warriors
• Ranged Units: Archers, crossbowmen, slingers, musketeers, spear throwers
• Fantasy Units: Mages, spellcasters, magical creatures
• Any custom unit type you create
The shooter system works with any ranged unit - simply assign your projectile and configure the settings.
🎯 8 FORMATION TYPES
Line, Column, Square, Circle, Wedge, Shield Wall, Skirmish, and None. Units maintain their formation while moving and engaging enemies.. Formation spacing is fully configurable.
🧠 INTELLIGENT UNIT AI
• 13-state AI state machine for realistic behavior
• Melee combat: Attack, block, strafe, backstep with configurable cooldowns
• Ranged combat: Projectile physics with ballistic trajectories
• Units automatically detect enemies, engage, and return to formation
• Weighted decision making for varied tactical choices
🎮 VISUAL FORMATION HANDLE
Intuitive drag handle for rotating formations and setting movement destinations. No complex controls needed.
📱 **MOBILE / TOUCH INPUT — IN DEVELOPMENT**
Mobile and touch input support is currently in development and is **not included in the current version**. It will be added in a future update.
🔧 FULLY CUSTOMIZABLE
All source code included. Works with any character model, any animation system, any setting.
SETTINGS SUPPORTED:
• Medieval (knights, archers, swordsmen)
• Ancient (legionaries, slingers, spearmen)
• Fantasy (mages, creatures, magical units)
• Renaissance (musketeers, crossbowmen)
• Custom (any unit type you create)
Offline single-player only.