Current sales News My Tracked Assets Login
Advanced Foliage Shader v.4 preview
Unity

Advanced Foliage Shader v.4

By forst

$10

Rated 4.0/5 from 257 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.

Recorded prices for Advanced Foliage Shader v.4 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $10. Exact dates and prices are listed below. $0.00 $5.00 $10.00 Nov 1, 2026: $10. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$10Latest store price

About Advanced Foliage Shader v.4

  • Theme > Nature & Countryside
  • Theme > Realistic
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Place grass and foliage just everywhere in your game – be it on top of the terrain or any arbitrary mesh – and take advantage of all modern features of vegetation shading like procedural bending or physically based shading. Make your vegetation react to any game object's movement using touch bending, get perfectly lit grass and plants even on steep slopes or just benefit from the most beautiful fading billboards you have ever seen in Unity. Foliage Shaders: Physically based shading including translucency, reflection probes, SH ambient lighting and GI; Procedural wind animations and touch bending; Support for non directional, directional and specular directional lightmaps; Physically based wetness. Grass Shaders: Procedural wind animations; Slope aware lighting and approximated translucency; SH ambient lighting and GI; Lightmapping. Tree and Billboard Shaders: Improved bending; Smooth fading between mesh trees and billboards including faded wind animations and lighting as well as camera aligned Billboards; SH ambient lighting – even on billboards. Most shaders need Shader Model 3.0.

Unity price last checked .

Prices and availability may change.