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Folder System - Gaskellgames preview
Unity

Folder System - Gaskellgames

By Gaskellgames

FREE

Rated 5.0/5 from 11 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Folder System - Gaskellgames 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Nov 1, 2026: FREE. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About Folder System - Gaskellgames

  • Tools, Systems & Learning > Development Tools & Automation
This package extends the Unity editor by adding custom folder visuals in the scene hierarchy and project files. The package helps to organize your scene hierarchy with simple quality-of-life improvements. The included Folder Manager editor window streamlines the process of adding new folder icons. The package includes two main parts: custom folder icons in the project files and hierarchy folder component. Project Folders: To add new folder designs, simply add a new texture (256x256) into the Textures folder, and the texture will auto-apply to any folder of the same name. Hierarchy Folders: The folders in the hierarchy each have a component that allows you to edit the individual folder's style. Two new menu items, Create Folder and Create Folder Parent, have been added to both the GameObject menu and the right-click menu to allow easy creation of folders as a child or as a parent to existing GameObjects. Everything is editor only, so it will not affect how your game runs in build.

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Prices and availability may change.