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Fog Card preview
Unity

Fog Card

By borgsystem

$14.95

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.95. The latest store price is $14.95, matching the lowest recorded price shown here.

Recorded prices for Fog Card 2 price observations from Jul 30, 2026 to Nov 5, 2026. Lowest recorded price $14.95. Exact dates and prices are listed below. $0.00 $7.48 $14.95 Jul 30, 2026: $14.95. Unity First Price 2026-07-30 2026-08-06 Nov 5, 2026: $14.95. Latest store price Jul 30, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.95Latest store price
$14.95Unity First Price 2026-07-30 2026-08-06

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Fog Card

  • Theme > Nature & Countryside
  • Theme > Realistic
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
The Fog Card is a shader meant to be used as a distant or semi-distant fog billboard when you want mist or fog visible from afar at specific locations at a low processing cost. It displays on a simple quad or plane and can be customized in shader graph if needed.

It can also be used to hide or "mysterize" tree lines, shores and mountain passes until you get close enough to fade in volumetric fog.

The features include dual layers, using simple or gradient noise or texture channels per layer as well as speed, tiling, rotation and contrast settings.

You have depth fog with height parameters, border fading and fuzzy borders, base color and tint for either depth or height coloring, spherical or inifinte plane proximity fading, simple bump/vertex displacement and modules for adapting to directional light, dawn/dusk and sun/moon cycle when using the unlit version, to simulate the time of day.
The Unlit version is the main version but there's also a Lit version (without time of day cycle) for HDRP if needed.

31 noise textures for various fog/mist/cloud uses are included.

VFXClouds, a VFX Graph effect for distant clouds or mist used in an arc or even full circle. You can use it both as standalone or as complement to Fog Cards, for example around mountain tops or mist around an island.

Unity price last checked .

Prices and availability may change.