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Flower Knight Toon Series preview
Unity

Flower Knight Toon Series

By Meshtint Studio

$10.90

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $5.45. The latest store price is $10.90.

Recorded prices for Flower Knight Toon Series 2 price observations from Oct 15, 2026 to Nov 4, 2026. Lowest recorded price $5.45. Exact dates and prices are listed below. $0.00 $5.45 $10.90 Oct 15, 2026: $5.45. Meshtint Studio - Publisher of the Week Nov 4, 2026: $10.90. Latest store price Oct 15, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$10.90Latest store price
$5.45Meshtint Studio - Publisher of the Week

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Flower Knight Toon Series

  • Theme > Stylized
  • Theme > Low Poly
  • Theme > Fantasy & Mythology
  • Theme > Military & Combat
  • Art & Visuals > 3D
Flower Knight Toon Series

Toon series assets are boxy, low poly, and cute-looking. They are easy to use and affordable. Modular character packs are customizable and humanoid Mecanim-ready in Unity, allowing them to share most humanoid animations.

This pack contains one Evolution 3 creature: Flower Knight, available in yellow, red, and white. The character includes one diffuse texture map at 2048 x 2048 resolution, set to 512 in Unity, in PSD format. Materials use Unity's Standard shader.

Polycount:
Flower Knight: 710 triangles
Sword: 184 triangles
Shield: 94 triangles

The sword and shield are separate, detachable meshes. The character is rigged and animated with a humanoid Mecanim rig set up in Unity, allowing it to share other humanoid Mecanim animations from sources such as the Unity Asset Store or Mixamo. Animation quality may vary due to differences in character proportions.

Animations:
Underground Spawn
Idle
Walk forward in place
Walk forward with root motion
Run forward in place
Run forward with root motion
Turn left
Turn right
Jump in place
Jump with root motion
Cut attack
Pierce attack
Projectile attack
Slash attack
Cast spell
Block
Take damage
Die

The package uses Unity's Built-in Render Pipeline and Standard Shader materials.

Unity price last checked .

Prices and availability may change.