Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price |
About Flow Painter
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Transform Your Environmental Effects in Half the Time. Professional Flow Maps Made Simple - No Coding Required. Why Flow Painter? Tired of tedious flow map creation? Flow Painter lets you paint stunning wind, water, and magic effects directly in Unity - with real-time visualization and artist-friendly tools. Used by developers to create: Flowing rivers & waterfalls, Dynamic wind-swept forests, Magical energy fields, Realistic cloth simulation, Interactive particle flows, Support unity HDRB water system to draw current maps. Features: Flow Map Drawing: Draw and edit flow maps directly in the Unity Editor. Multi-Resolution Support: Save and manage flow maps in various resolutions. Custom Brushes: Use and create custom brushes, including erase and blur options. Undo Functionality: Custom undo system to revert changes. Debug Mode: Display flow lines and debug flow maps. Live Updates: Real-time updates of flow maps during editing. Getting Started is Simple: 1. Import Package 2. Open Window 3. Start Painting. Usage Drawing Flow Maps: Open the Tool: Go to Tools > Flow Painter to open the tool window. Create New Flow Map: Drag and drop your texture to generate a new flow map asset. Select Brush: Choose a brush from the available options or create a custom brush. Draw Flow Map: Use the selected brush to draw on the flow map in the Scene view. Key Benefits: What You’ll Achieve in Minutes: Cut Development Time - Paint complex flow maps 5x faster than manual coding. Pixel-Perfect Control - Fine-tune every ripple and current with pressure-sensitive brushes. Instant Visual Feedback - See changes in real-time with flow line visualization. Future-Proof Workflow - Export 256px to 4K textures for any platform. Risk-Free Iteration - Unlimited undo/redo lets you experiment freely. Editing Flow Maps: Load Flow Map: Open an existing flow map asset in the Flow Map Painting Tool window. Modify Flow Map: Use brushes to adjust the flow map. Live updates will be visible in the Scene view. Save Changes: Click Save to store modifications. Custom Brushes: Add Custom Brush: Go to the Brush Settings Brushes.asset in “Assets\Plugins\Flow Painter\Editor\Settings” click Add New Brush to the list. Configure Brush: Set brush properties and upload your brush texture. Use Custom Brush: Select your custom brush from the brush list. Undo Functionality: Undo Changes: Press Ctrl + Z (Cmd + Z on Mac) to undo the last change. Use the custom undo system provided by the tool. Debug Mode: Enable Debug Mode: Toggle the debug mode in the Flow Map Painting Tool window to display flow lines. Adjust Debug Settings: Configure the debug mode settings to suit your needs. Troubleshooting: Tool Not Showing: Ensure the package is correctly imported and the tool window is opened via Window > Flow Painter. Brush Issues: Verify brush settings and ensure brush textures are properly configured. License: The Flow Map Painting Tool is licensed under the Unity Asset Store End User License Agreement.