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Flexible Recoil System preview
Unity

Flexible Recoil System

By Arda Kozan

Current price
FREE
Lowest recorded
FREE
0/ 5 (2) 30 likes
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Price history

Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Flexible Recoil System Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Flexible Recoil System

  • Tools, Systems & Learning > Development Tools & Automation
  • Theme > Military & Combat
  • Theme > Modern
Flexible Recoil System helps you build, tune, and integrate weapon recoil quickly without locking your project to a specific player controller architecture.

Use the built-in editor window to create and manage recoil presets, draw recoil patterns on a grid, and configure RPM, recoil scale, random strength ranges, interpolation curves, and decay behavior.

At runtime, the system is integration-friendly through two contracts: IRecoilInputSource for fire, reset, and preset events, and IRecoilViewDriver for applying recoil to your camera or look system. This lets you keep your existing movement and camera code while connecting recoil through a clean abstraction layer.

The package includes sample scenes, modular gun controllers, gameplay examples, and debug helpers to visualize recoil distribution, along with comprehensive documentation.

Unity price last checked .

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