Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $14.99 | Unity First Price 2026-10-09 2026-10-09 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Flashlight Animation Pack | First person
- Art & Visuals > 3D
Hands and a flashlight, animated for a first person camera. All 37 clips are Humanoid, so they play on the Unity mannequin that ships with the pack or on whatever Humanoid character you already use.
Start with the reload. The cap unscrews, the old battery slides out and a new one goes in. The flashlight is a rigged mesh with its own bones for the cap, the battery and the button, and every clip where it moves in the hand comes with a prop clip that plays next to the arms, so it lines up with the fingers instead of floating.
Open the demo scene in FP/Demo and press Play. Pick a category on the right, step through the clips with the arrow keys or the < > buttons, and walk with W A S D or the on-screen stick. The Animator Controller behind it is in the pack too, with the walk and jog already set up as 2D blend trees.
There are no aim offsets and no diagonal moves in this one. In first person the hands do the same thing whichever way you walk, so forward, back, left and right cover it. The third person pack has both.
Made in Unity 6 (6000.0) with URP. The flashlight uses URP Lit materials, so on the Built-in pipeline you'll have to switch them to Standard.
Start with the reload. The cap unscrews, the old battery slides out and a new one goes in. The flashlight is a rigged mesh with its own bones for the cap, the battery and the button, and every clip where it moves in the hand comes with a prop clip that plays next to the arms, so it lines up with the fingers instead of floating.
Open the demo scene in FP/Demo and press Play. Pick a category on the right, step through the clips with the arrow keys or the < > buttons, and walk with W A S D or the on-screen stick. The Animator Controller behind it is in the pack too, with the walk and jog already set up as 2D blend trees.
There are no aim offsets and no diagonal moves in this one. In first person the hands do the same thing whichever way you walk, so forward, back, left and right cover it. The third person pack has both.
Made in Unity 6 (6000.0) with URP. The flashlight uses URP Lit materials, so on the Built-in pipeline you'll have to switch them to Standard.