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Fish School AI - Tropical Aquarium Set preview
Unity

Fish School AI - Tropical Aquarium Set

By GZOE Inc.

$39.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $27.99. The latest store price is $39.99.

Recorded prices for Fish School AI - Tropical Aquarium Set 4 price observations from Oct 13, 2026 to Nov 1, 2026. Lowest recorded price $27.99. Exact dates and prices are listed below. $0.00 $20.00 $39.99 Oct 13, 2026: $27.99. Unity New Release Discount 2026-10-13 2026-10-27 Oct 13, 2026: $27.99. Unity New Release Discount 2026-10-13 2026-10-27 Oct 13, 2026: $39.99. Unity First Price 2026-10-13 2026-10-13 Nov 1, 2026: $39.99. Latest store price Oct 13, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$39.99Latest store price
$39.99Unity First Price 2026-10-13 2026-10-13
$27.99Unity New Release Discount 2026-10-13 2026-10-27
$27.99Unity New Release Discount 2026-10-13 2026-10-27

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Fish School AI - Tropical Aquarium Set

  • Theme > Nature & Countryside
  • Art & Visuals > 3D
Fish School AI - Tropical Aquarium Set is a lightweight fish schooling simulation and ready-to-use aquarium environment for Unity Universal Render Pipeline (URP).
Each aquarium operates as an independent unit through AquariumUnit, allowing developers to place multiple tanks within a single scene without scene-wide singletons. The system includes Boids flocking algorithms with burst swimming behaviors tuned for small fish, hunger-driven feeding logic, and collider-based obstacle avoidance. All parameters—such as schooling cohesion, swim speed, reaction distance, hunger thresholds, and food sinking properties—are configurable through ScriptableObjects and inspector fields. The full C# source code is included without precompiled DLLs, enabling direct modification of steering logic, spawning controllers, and interaction events.
This package suits aquarium simulators, idle and management games, ambient background elements in RPGs and adventure titles, architectural visualizations, and interactive VR relaxation experiences. Developers can deploy the preassembled aquarium prefabs directly into a scene or adapt the underlying fish simulation to custom water volumes and larger marine environments.
Key Features
Natural Boids Schooling AI: Small-fish simulation featuring cohesion, alignment, separation, pitch limits, and burst swimming propulsion.
Per-Tank Scoping: Isolated simulation contexts via AquariumUnit that manage dedicated fish registries, obstacle queries, and feeding services per aquarium.
Interactive Feeding System: Mouse click and touch tap food drops with sinking physics, reaction distances, hunger thresholds, consumption events, and cooldown limits.
GPU Vertex Swimming Animation: Deformation handled via FishShaderMotionDriver without skeletal animation overhead, while retaining bone and weight structures for custom rigging.
Custom URP Shaders: Includes standard Lit FishBody and specialized FishBody Iridescent shaders for angle-dependent structural color, dynamic caustics projection, and water surface effects.
Ready-to-Use 3D Environment: Includes Neon Tetra, Black Neon Tetra, a 120×50×55 cm rectangular glass tank, cabinet stand, aquatic plants, stones, sculpted sand, and food pellet prefabs.
Camera & Viewer Utilities: Orbit and focus camera controllers with focus-target cycling and field-of-view zoom control.
Runtime Batch Spawning: Programmable spawn tables and API methods for instantiating fish schools dynamically via script.

Included Scenes
01_MinimalTank: Fixed-camera baseline setup with white lighting.
02_AquariumViewer: Full viewer demo featuring camera switching UI, feeding controls, dual fish species, and blue accent lighting.
03_FeedingSample: Fixed-angle scene dedicated to verifying food drop and predator-prey ingestion behaviors.
04_RuntimeSpawnSample: Demonstration of programmatic batch spawning from C# scripts.
FishBodyPreview: Standalone tuning scene for previewing fish swimming deformation and yaw response in Play Mode.

Unity price last checked .

Prices and availability may change.