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Finger Soccer Multiplayer PUN 2 (Calculable Mechanics v2) preview
Unity

Finger Soccer Multiplayer PUN 2 (Calculable Mechanics v2)

By Vagho

$155

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $155. The latest store price is $155, matching the lowest recorded price shown here.

Recorded prices for Finger Soccer Multiplayer PUN 2 (Calculable Mechanics v2) 1 price observations from Nov 3, 2026 to Nov 3, 2026. Lowest recorded price $155. Exact dates and prices are listed below. $0.00 $77.50 $155.00 Nov 3, 2026: $155. Latest store price Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$155Latest store price

About Finger Soccer Multiplayer PUN 2 (Calculable Mechanics v2)

  • Tools, Systems & Learning > Game Templates & Systems
This template can help you to create Soccer game like

these games

Package has a 100% deterministic fixed-point C# - open source 3D physics engine Calculable Mechanics v2 for ball pool game,

Download Android akp here

Compatible with Any Network System

Easy to integrate with popular networking solutions such as

PUN2

NetCode

Fusion

Fully supports dedicated server architectures, and of-course can works with my custom

Turn-Based Server-Client Networking System

Flexible, reliable, and ready for any multiplayer setup you choose

Package works with PUN 2

Fixed-point physics works the same on all platforms and has no server-client physics synchronization problems, and you don't need to frequently send the position of the balls on the table to players devices

Physics works for primitive colliders like Sphere, Capsule, Cube and Plane, physics also works for Surface Collider based on Bezier curve.

The physics is 100% deterministic for step by step physics simulation games like this, bowling , billiard , golf etc

Package has a game state saving and reconnecting functionality

Features

- AI mode

- 2 players local game mode

- Multiplayer online game mode

- 2D Control for Mobile, Web And PC

Unity price last checked .

Prices and availability may change.