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Feral Girl Roca preview
Unity

Feral Girl Roca

By Ida Faber

$89.99

Rated 0.0/5 from 2 ratings on Unity.

About Feral Girl Roca

  • Art & Visuals > 3D
3d model of cute Feral Girl Roca. She has ARKit Apple blendshapes, Humanoid rig, many color options. She will be a perfect character for a fantasy or dress-up game. Key Features: Fully Rigged, Apple Blendshapes, Two-handed sword, Ears and a tail (removable), Easy Color Change. Polycount: The Character does not have LOD system. Roca with fur - Faces 67815 Tris 132062 Verts 88154. Roca without fur - Faces 48591 Tris 93462 Verts 52808. Roca's sword - Faces 2017 Tris 3661 Verts 2008. Rig: This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Blendshapes: Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. Body morphs allow you to regulate breast and butt size, change the ear size/form, and make nails longer. Different Outfits and Modularity: The model is completely modular, you can remove or add any part you want. You can also remove the ears and tail. Clothes can be taken off completely, and full-body is included. Body texture has censored and uncensored versions. Adult parts are not modeled and do not have morphs or a rig. It is only a plain texture. To avoid body intersection through clothes the body is sliced into pieces. Pieces that are hidden under the clothes must be turned off. It also reduces the polycount. 4K Textures: BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive. 9 Texture sets - Body, Head, Top, Bot, Sword, Teeth, Hair, Eyes, Lashes. Textures are packed for better optimization. Unity project: Supported version 2021.3.31f1. Render pipelines: Built-in, URP, HDRP. Humanoid rig with eye bones, but no jaw bone. For facial animations use Blendshapes. Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character. Physics are not included. AllPartsTogether.fbx file is included for customization.

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