Feel Craft : Full Version
Rated 0.0/5 from 2 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.50. The latest store price is $9.95.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.95 | Latest store price | |
| $9.50 | Unity Permanent Decrease 2026-09-05 2026-09-12 | |
| $15 | Unity Permanent Decrease 2026-08-08 2026-08-15 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Feel Craft : Full Version
Included in full version :
Effects related to Transform position, rotation and scale. World and local space.
Effects related to RectTransform position, rotation and scale. World, local and Anchored.
Effects related to Light color, intensity and range
Effects related to Sprite, Image and TextMeshPro colors
Effects related to MeshRendered shader user values
Of corse, you can combine and stack effects for even more juice !
Exemple of usages :
Fade In-Out : enemy ghost fades into existence
Squash & Stretch : character squashes on landing
Camera Shake : shakes when a critical attack lands
Damage Numbers : numbers pop, move upward and disappear
Magic Spell Charge : light pulses around a character before casting
Muzzle Flash : light rapidly appears when a gun fires
Car Wobble : car body wobbles when landing after a jump
Environment Tilting : platform tilts when the player steps on it
Enemy Knockback : enemy gets pushed backward when hit by a shotgun
Pickup Pop : item icon pops when added to inventory
Aim Feedback : crosshair expands when shooting
Etc...
How it works :
Add the Feel component to your GameObject
Compose an animation group from multiple animation layers
Reuse your group over all your application
Trigger the juice with one single line of code, from anywhere, on one, many or even all your GameObjects
How’s the performance?
In practice, Feel Craft is unlikely to be your performance bottleneck. Pushed the benchmarks below intentionally far beyond what most games animate simultaneously. Result : stable, predictible linear scaling even under extreme workloads.