About FastSave
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
Highlights
Scene/Object/Prefab Save (SaveableObject, SaveableSceneData, SaveablePrefabInfo)
High-performance serialization via code generation (minimal runtime reflection/garbage collection)
Cloud Sync Providers: HTTP / PlayFab / UGS (extensible interface)
Visual Tools & Validation (Prefab Info Drawer, Component Validator)
Snapshots & Recovery (SaveSnapshot)
Complete Examples: Basic Usage, Cloud Sync, Serialization
Why Choose FastSave
Minimal Template: Mark → Generate → SaveSystem API
IL2CPP/AOT Friendly: Pre-generated adapters, no runtime generation
Extensible Design: Storage interfaces and adapter registration table
Quick Onboarding (3-5 minutes)
Import, create FastSaveSetting
Add SaveableObject to target (Prefab/Runtime)
Tools/Quick Save → Generate Adapter
Run Samples/BasicUsage for save/load
Select HTTP/PlayFab/UGS provider and add credentials
Includes
Complete Source Code (Runtime + Editor)
HTTP/PlayFab/UGS Providers and Abstraction Layer
Adapter Generator, Adapter Registration Table, Scene Data Manager
Examples and Local Server Simulator (for HTTP testing)
Scene/Object/Prefab Save (SaveableObject, SaveableSceneData, SaveablePrefabInfo)
High-performance serialization via code generation (minimal runtime reflection/garbage collection)
Cloud Sync Providers: HTTP / PlayFab / UGS (extensible interface)
Visual Tools & Validation (Prefab Info Drawer, Component Validator)
Snapshots & Recovery (SaveSnapshot)
Complete Examples: Basic Usage, Cloud Sync, Serialization
Why Choose FastSave
Minimal Template: Mark → Generate → SaveSystem API
IL2CPP/AOT Friendly: Pre-generated adapters, no runtime generation
Extensible Design: Storage interfaces and adapter registration table
Quick Onboarding (3-5 minutes)
Import, create FastSaveSetting
Add SaveableObject to target (Prefab/Runtime)
Tools/Quick Save → Generate Adapter
Run Samples/BasicUsage for save/load
Select HTTP/PlayFab/UGS provider and add credentials
Includes
Complete Source Code (Runtime + Editor)
HTTP/PlayFab/UGS Providers and Abstraction Layer
Adapter Generator, Adapter Registration Table, Scene Data Manager
Examples and Local Server Simulator (for HTTP testing)