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FastSave preview
Unity

FastSave

By Unity China Publisher Hub

$29.99

About FastSave

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
Highlights

Scene/Object/Prefab Save (SaveableObject, SaveableSceneData, SaveablePrefabInfo)
High-performance serialization via code generation (minimal runtime reflection/garbage collection)
Cloud Sync Providers: HTTP / PlayFab / UGS (extensible interface)
Visual Tools & Validation (Prefab Info Drawer, Component Validator)
Snapshots & Recovery (SaveSnapshot)
Complete Examples: Basic Usage, Cloud Sync, Serialization

Why Choose FastSave

Minimal Template: Mark → Generate → SaveSystem API
IL2CPP/AOT Friendly: Pre-generated adapters, no runtime generation
Extensible Design: Storage interfaces and adapter registration table
Quick Onboarding (3-5 minutes)

Import, create FastSaveSetting
Add SaveableObject to target (Prefab/Runtime)
Tools/Quick Save → Generate Adapter
Run Samples/BasicUsage for save/load
Select HTTP/PlayFab/UGS provider and add credentials

Includes

Complete Source Code (Runtime + Editor)
HTTP/PlayFab/UGS Providers and Abstraction Layer
Adapter Generator, Adapter Registration Table, Scene Data Manager
Examples and Local Server Simulator (for HTTP testing)

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