Unity
Fast Blur - High Performance Blur Post Processing Effect for URP
By Ilumisoft
$20
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About Fast Blur - High Performance Blur Post Processing Effect for URP
- Art & Visuals > VFX
Fast Blur is a performant, high-quality fullscreen blur effect built for the Universal Render Pipeline (URP) in Unity 6. Designed as a post-processing override, it integrates seamlessly with Unity’s Volume System and delivers smooth, adjustable blur effects - perfect for UI backgrounds, cutscenes, and in-game VFX.
Key Features
Performance-Conscious Design
Delivers a substantial performance improvement over traditional blur techniques like box or Gaussian blur, while still providing high visual fidelity.
Iterative Blur Algorithm
Combines multiple downsampling and upsampling passes with smart interpolation to deliver high-quality results with fewer samples and lower performance impact.
Volume-Based Control
Fully compatible with Unity’s volume system. Adjust blur intensity smoothly at runtime using post-processing volumes.
Renderer Feature Integration
Easy setup as a URP Renderer Feature - just add it to your Renderer Asset and configure your volumes.
Flexible Applications
Ideal for blurring UI backgrounds, creating atmospheric effects, or enhancing transitions with minimal setup.
Smarter Blur for Real-Time Projects
While any fullscreen blur effect has a performance cost, Fast Blur is engineered to minimize that impact - offering one of the most efficient blur solutions available for URP. It’s a practical choice for developers who want polished visual effects without the steep overhead of conventional blur methods.
Key Features
Performance-Conscious Design
Delivers a substantial performance improvement over traditional blur techniques like box or Gaussian blur, while still providing high visual fidelity.
Iterative Blur Algorithm
Combines multiple downsampling and upsampling passes with smart interpolation to deliver high-quality results with fewer samples and lower performance impact.
Volume-Based Control
Fully compatible with Unity’s volume system. Adjust blur intensity smoothly at runtime using post-processing volumes.
Renderer Feature Integration
Easy setup as a URP Renderer Feature - just add it to your Renderer Asset and configure your volumes.
Flexible Applications
Ideal for blurring UI backgrounds, creating atmospheric effects, or enhancing transitions with minimal setup.
Smarter Blur for Real-Time Projects
While any fullscreen blur effect has a performance cost, Fast Blur is engineered to minimize that impact - offering one of the most efficient blur solutions available for URP. It’s a practical choice for developers who want polished visual effects without the steep overhead of conventional blur methods.