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Ultimate Farming & Life Sim: Orchestral Music Collection preview
Unity

Ultimate Farming & Life Sim: Orchestral Music Collection

By Gomesda

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Ultimate Farming & Life Sim: Orchestral Music Collection 2 price observations from Aug 6, 2026 to Oct 31, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Aug 6, 2026: $4.99. Unity Permanent Decrease 2026-08-06 2026-08-13 Oct 31, 2026: $4.99. Latest store price Aug 6, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity Permanent Decrease 2026-08-06 2026-08-13

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Ultimate Farming & Life Sim: Orchestral Music Collection

  • Audio > Music
  • Theme > Nature & Countryside
Ultimate Farming & Life Sim: Orchestral Collection. Elevate your game's atmosphere with a professional, cohesive, and dynamic orchestral soundtrack. The Ultimate Farming & Life Sim Collection is a comprehensive audio ecosystem designed specifically for farming simulators, cozy RPGs, and life simulation games. This pack provides everything you need to soundtrack a full year of gameplay, from the quiet first days of Spring to the magical celebrations of Winter. Why this pack is essential for your project: Dynamic Music System: Most themes include Underscore versions (no melody) for dialogue-heavy scenes and Short Loops for UI, menus, or transitions. Seamless Integration: Every track is professionally edited for perfect, seamless looping, saving you hours of technical work. Unified Sonic Identity: Consistent instrumentation (BBC Symphony Orchestra, SINE Player, and LABS) ensures your game feels like a single, immersive world. Full Gameplay Coverage: Includes specialized themes for seasons, festivals, town exploration, mystical mines, and essential system jingles. Tracklist & Content Overview (35 Audio Files) Main Theme & Interiors Happy Farm & Nature: Includes Full, Underscore, and Short Loop versions. (Main Menu / Farm Intro) Home Sweet Home: Cozy interior theme. (Seamless Loop for Houses & Save Points) The Four Seasons Spring: Includes Full, Underscore, and Short Loop. (Early Growth / Peaceful exploration) Summer: Includes Full, Underscore, and Short Loop. (High Energy / Harvest season) Autumn: Includes Full, Underscore, and Short Loop. (Nostalgic / Golden Hour vibes) Winter: Includes Full and Underscore versions. (Magical / Snowy atmosphere) Seasonal Festivals Spring Festival: Includes Full, Underscore, and Short Loop. (Village Dance / Joyful celebration) Summer Festival: Includes Full, Underscore, and Short Loop. (Tropical Party / Energetic event) Autumn Festival: Includes Full, Underscore, and Short Loop. (Harvest Feast / Traditional folk dance) Winter Festival: Includes Full, Underscore, and Short Loop. (Holiday Magic / Ice Gala) Exploration & Locations Bustling Town: Includes Full, Underscore, and Short Loop. (Marketplace / Social Hub) Mystical Mines: Includes Full, Underscore, and Short Loop. (Cave Exploration / Underground mystery) Mines Ambient: Percussion & Pads only version. (Seamless Loop) Essential Gameplay Jingles (One-shot / Non-looping Stingers) Sleep & Summary: Reward stinger for end-of-day or level-up screens. Faint & Exhaustion: Quirky stinger for low-energy feedback or fainting mechanics.

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