Unity
Fantasy Monster Evolution Pack 37-38–39 – Game Ready Creatures | PixeliusVita
By PixeliusVita
- Current price
- FREE
- Lowest recorded
- FREE
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Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About Fantasy Monster Evolution Pack 37-38–39 – Game Ready Creatures | PixeliusVita
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Art & Visuals > 3D
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (3 attack variations)
- 3x Death
1 texture per character
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 1 texture
- Prefabs with shader setup
- Ready-to-use materials
Model Specifications
Monster 37
- Vertices: 1130 (≈1860 triangles)
- Submeshes: 1 skinned mesh
- Bones: 68
- Animations: 11
- Textures: 1
Monster 38
- Vertices: 1654 (≈2752 triangles)
- Submeshes: 1 skinned mesh
- Bones: 68
- Animations: 11
- Textures: 1
Monster 39
- Vertices: 4320 (≈6466 triangles)
- Submeshes: 1 skinned mesh
- Bones: 48
- Animations: 11
- Textures: 1
Animation List (per monster)
- Idle x3
- Walk
- Run
- Attack x3
- Death x3
(All animations are inplace, loop-ready)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 3 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).
3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens
Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (3 attack variations)
- 3x Death
1 texture per character
Ideal for projects that require many enemy variations with minimal performance overhead.
Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup
Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines
What’s Included
- 3 enemy character models
- Full animation sets for each character
- 1 texture
- Prefabs with shader setup
- Ready-to-use materials
Model Specifications
Monster 37
- Vertices: 1130 (≈1860 triangles)
- Submeshes: 1 skinned mesh
- Bones: 68
- Animations: 11
- Textures: 1
Monster 38
- Vertices: 1654 (≈2752 triangles)
- Submeshes: 1 skinned mesh
- Bones: 68
- Animations: 11
- Textures: 1
Monster 39
- Vertices: 4320 (≈6466 triangles)
- Submeshes: 1 skinned mesh
- Bones: 48
- Animations: 11
- Textures: 1
Animation List (per monster)
- Idle x3
- Walk
- Run
- Attack x3
- Death x3
(All animations are inplace, loop-ready)
Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning
Package Contents
- FBX files (rigged + animations)
- 3 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure
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