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Fantasy Monster Evolution Pack 37-38–39 – Game Ready Creatures | PixeliusVita preview
Unity

Fantasy Monster Evolution Pack 37-38–39 – Game Ready Creatures | PixeliusVita

By PixeliusVita

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FREE
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Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Fantasy Monster Evolution Pack 37-38–39 – Game Ready Creatures | PixeliusVita Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 8, 2026 Nov 8, 2026
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About Fantasy Monster Evolution Pack 37-38–39 – Game Ready Creatures | PixeliusVita

  • Theme > Fantasy & Mythology
  • Theme > Military & Combat
  • Art & Visuals > 3D
A foundation enemy pack designed for mobile ARPG projects, focusing on reusability, scalability, and biome variety without relying on VFX.

This pack provides 3 fully animated enemy characters, each built to function as a core combat unit that can be reused across multiple environments and enemy tiers (minion / elite / boss).

3 Complete Enemy Characters
- Fully rigged and animated
- Designed for melee / combat-focused gameplay
- Clear silhouette and readable shapes for mobile screens

Full Combat Animation Set
Each character includes:
- Idle
- Walk / Run
- Multiple attack animations (3 attack variations)
- 3x Death

1 texture per character
Ideal for projects that require many enemy variations with minimal performance overhead.

Mobile-First & Performance Friendly
- Optimized for mobile ARPG
- No built-in VFX (by design) Easy integration with your own VFX pipeline Lower draw calls and better performance
- Clean prefabs with consistent setup

Perfect for:
- Mobile ARPG
- Hack & Slash
- Dungeon Crawler
- Rogue-lite / Rogue-like
- Prototype → production pipelines

What’s Included
- 3 enemy character models
- Full animation sets for each character
- 1 texture
- Prefabs with shader setup
- Ready-to-use materials

Model Specifications
Monster 37
- Vertices: 1130 (≈1860 triangles)
- Submeshes: 1 skinned mesh
- Bones: 68
- Animations: 11
- Textures: 1

Monster 38
- Vertices: 1654 (≈2752 triangles)
- Submeshes: 1 skinned mesh
- Bones: 68
- Animations: 11
- Textures: 1

Monster 39
- Vertices: 4320 (≈6466 triangles)
- Submeshes: 1 skinned mesh
- Bones: 48
- Animations: 11
- Textures: 1

Animation List (per monster)
- Idle x3
- Walk
- Run
- Attack x3
- Death x3
(All animations are inplace, loop-ready)

Rendering & Optimization
- Render Pipeline: URP (fully supported)
- Mobile-friendly low poly models
- Efficient texture reuse
- No VFX (lightweight & performance-focused)
- Suitable for high-volume enemy spawning

Package Contents
- FBX files (rigged + animations)
- 3 textures total
- Prefabs ready to use
- URP material setup
- Clean folder structure

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