Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price |
About Fantasy Lamp Posts and Fences
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
- Art & Visuals > VFX
Package Overview
This package includes 6 variations of lampposts, 6 variations of fences, 4 fence links and 5 variations of signposts. Additional variations of lampposts, signposts and one of the fences are also included with a different lamp style or base.
Additional colors (blue, green and pink) are also included for each object that contains a lamp. Emissive materials use grayscale textures and the color can be customized on the material properties.
Render Pipelines
Materials for the Built-in, URP and HDRP render pipelines are included.
By default, files use the Built-in pipeline. Use the .unitypackage files included in order to easily update the materials to a different pipeline at any time.
Fire Effect
The flame effect uses a custom mesh and a Shader Graph material to simulate the fire. The fire sparks use the particle system with a simple particle material.
This package includes 6 variations of lampposts, 6 variations of fences, 4 fence links and 5 variations of signposts. Additional variations of lampposts, signposts and one of the fences are also included with a different lamp style or base.
Additional colors (blue, green and pink) are also included for each object that contains a lamp. Emissive materials use grayscale textures and the color can be customized on the material properties.
Render Pipelines
Materials for the Built-in, URP and HDRP render pipelines are included.
By default, files use the Built-in pipeline. Use the .unitypackage files included in order to easily update the materials to a different pipeline at any time.
Fire Effect
The flame effect uses a custom mesh and a Shader Graph material to simulate the fire. The fire sparks use the particle system with a simple particle material.