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Fantasy Character - Woman 03 preview
Unity

Fantasy Character - Woman 03

By Pyramis Arts

$25

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.

Recorded prices for Fantasy Character - Woman 03 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $25. Exact dates and prices are listed below. $0.00 $12.50 $25.00 Nov 1, 2026: $25. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$25Latest store price

About Fantasy Character - Woman 03

  • Theme > Fantasy & Mythology
  • Art & Visuals > 3D
Fantasy Character - Woman 03

Normal version and creature version, with scaly skin and long canines. Always with big green eyes and an elf ear.
An elven humanoid that transforms into a greenish reptile. And when he gets angry he gets reddish skin. A stage between human and creature also exists.
Clothes can be combined. Each combination has an exclusive mesh set that excludes the hidden mesh.
Body Geometry: 45.2Ktris: Leather Jacket 5.2 Ktris, Shirt 1.9 Ktris, Boots 3.0 Ktris.
Rig has 67 bones.
The model uses 15 materials (head skin, body skin, arm skin, leg skin, eyes, corneas, eyelashes, lower teeth, upper teeth, nails, tongue, boots, jeans shorts, tank top t-shirt, jeans.) with 2048 * 2048 textures.
Three types of skin texture included:
1) PBR textures;
2) DHS (Digital Human Skin) with Map and Mask for development in realistic skin shaders;
3) HDRP textures (2048 * 2048 / PNG).
There is a mesh for each combination of clothes, excluding the hidden mesh.
Clothes that get dirty, like blood or dust, to give more realism to your game.
Each print of clothes has the following versions:
1) Clean;
2) stained with blood;
3) Dirt.
By varying them during the game, the developer gets more realism in his game.
Included movements developed with MoCap: Walk_1, Walk_2, Idle_1, Run_1. All movements are extremely natural and realistic. Hinged mouth, opens and closes. Complete eye movements. Opens, closes, directs.
Demonstration scene with 40 combinations (prefabs) of clothes and skins. There are more than 70 possible combinations.

Unity price last checked .

Prices and availability may change.