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FANTASTIC - Highlands Castle preview
Unity

FANTASTIC - Highlands Castle

By Tidal Flask Studios

$29.99 $59.99 50% off

About FANTASTIC - Highlands Castle

  • Theme > Nature & Countryside
  • Theme > Buildings & Infrastructure
  • Art & Visuals > 3D
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
  • Theme > Historical
From a lone highland watchtower to a sprawling clifftop stronghold, from the great hall down to the cellars: every piece works indoors and out, so a single set carries you through all of it. 

All in, the pack holds over 200 assets: 142 modular building prefabs, 54 props, plus foliage and cliffs. Models ship with LODs, colliders and custom lightmap UVs, and the foliage is Unity Terrain-ready. Shaders built in Amplify Shader Editor let you tint and recolor structures to match your palette, while tileable textures with variants keep large surfaces from repeating. A set of effects (fire, fog, godrays, falling leaves, wind trails) adds atmosphere, and a hand-painted skybox sets the scene. 

Everything works for both first- and third-person. The pack includes the demo scene from the trailer and documentation to get you started. Character from the video is not included.

Features:
3D Assets:
142 modular building prefabs
54 prop prefabs
13 foliage assets
2 cliff assets
All models have custom lightmap UVs, 3 LOD levels (where needed) and colliders
All foliage assets are compatible with Unity Terrain


Textures:
13 tileable textures including variations
3 terrain textures - grass, ground, pavement
1 hand-painted skybox texture
1 texture atlas for foliage (except tree leaves)
9 texture atlases for props
Normal maps, emission maps and PBR maps


Shaders:
Customizable shaders were created using Amplify Shader Editor:
3 PBR shaders for modular assets and props
2 shaders for glass (transparent and opaque)
2 shaders for foliage
1 triplanar top projection shader for cliffs
1 flag shader for wind
1 shader for fire


FX:
Fire
Fog
Falling tree leaves
Particles
Godrays
Wind trails


Please note: This package was created in Unity 2022.3.62 and 6000.1.17, so lighting and post-processing effects may look different in newer Unity versions.
All screenshots and videos were captured using the URP version.

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