Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $29. The latest store price is $29, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $29 | Latest store price | |
| $29 | Unity First Price 2026-06-20 2026-06-27 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About FaceMeshTracking
- Art & Visuals > 3D
The system reconstructs a runtime 3D facemesh from tracked facial landmarks, allowing developers to render materials, attach AR objects, or animate a custom facemesh that mirrors the user's facial movements in real time.
You can either generate the facemesh automatically at runtime or use a custom facemesh model with 468 vertices that maps directly to the tracking topology. This allows precise facial deformation and realistic expression animation.
FaceMeshTracking also includes AR template facemesh prefabs, making it easy to attach AR objects such as sunglasses, hats, masks, or other face accessories. Simply place your AR content on the template mesh and it will automatically follow the user's face.
The plugin runs entirely locally on device with no API keys, cloud services, or third-party dependencies required. It works with standard RGB cameras and does not require a depth camera.
FaceMeshTracking supports Android, iOS, Windows, macOS, and Linux, and can run directly inside the Unity Editor, making development, testing, and debugging easy.
Key Features
- Real-time tracking of 478 facial landmark points
- Runtime generation of 468-vertex FaceMesh
- Custom facemesh support with 468 vertices
- Real-time facial expression animation
- Easy creation of AR face filters
- Attach AR objects such as glasses, hats, and masks
- Includes Template FaceMesh prefabs for quick AR setup
- Works on Android, iOS, Windows, macOS, and Linux
- Works directly inside the Unity Editor
- No external dependencies or API keys required
- Works with standard RGB cameras
Use Cases
- AR Face Filters (masks, effects, face decorations)
- Virtual Try-On (sunglasses, hats, accessories, makeup)
- Avatar Facial Animation
- Face Replacement / Face Mask Effects
- Interactive Face-Based Apps and Games
- Live Streaming Face Filters