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Lowest recorded standalone price: $29. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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Last three months, in USD. Bundle prices cover the whole package.
About Fabrics & Wallpapers URP texture maps and materials
- Theme > Realistic
- Art & Visuals > Textures & Materials
Fabrics and Wallpapers URP – Production-Ready PBR Materials for Unity 6
Fabrics and Wallpapers URP is a professionally crafted Physically Based Rendering (PBR) texture and material pack built specifically for Unity 6 URP. Designed for production environments, this package includes high-resolution texture maps: Albedo, Normal, Height, and a channel-packed Mask Map (R = Metallic, G = Ambient Occlusion, A = Smoothness) for optimal GPU performance and clean material workflows.
All textures are properly imported and configured with correct color space settings, seamless tiling, mipmaps, and compression for runtime efficiency.
Materials use the URP/Lit shader, fully configured and professionally named for a clean drag-and-drop workflow. No setup required — everything works immediately after import.
The package includes a polished Demo scene showcasing calibrated URP lighting, reflection probes, and preview geometry to demonstrate realistic surface response under production lighting conditions. Surface details feature natural edge breakup, physically accurate roughness variation, and micro-detail normal depth for high realism at all distances.
All assets are organized inside a single root folder for easy integration into existing projects. Documentation and packaging rules are included.
Perfect for environment artists, indie developers, studios, and educators.
Import. Apply. Build. Elevate your environments today.
Fabrics and Wallpapers URP is a professionally crafted Physically Based Rendering (PBR) texture and material pack built specifically for Unity 6 URP. Designed for production environments, this package includes high-resolution texture maps: Albedo, Normal, Height, and a channel-packed Mask Map (R = Metallic, G = Ambient Occlusion, A = Smoothness) for optimal GPU performance and clean material workflows.
All textures are properly imported and configured with correct color space settings, seamless tiling, mipmaps, and compression for runtime efficiency.
Materials use the URP/Lit shader, fully configured and professionally named for a clean drag-and-drop workflow. No setup required — everything works immediately after import.
The package includes a polished Demo scene showcasing calibrated URP lighting, reflection probes, and preview geometry to demonstrate realistic surface response under production lighting conditions. Surface details feature natural edge breakup, physically accurate roughness variation, and micro-detail normal depth for high realism at all distances.
All assets are organized inside a single root folder for easy integration into existing projects. Documentation and packaging rules are included.
Perfect for environment artists, indie developers, studios, and educators.
Import. Apply. Build. Elevate your environments today.