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EZ Objects for FMOD preview
Unity

EZ Objects for FMOD

By OwenCooperSFX

$60

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $30. The latest store price is $60.

Recorded prices for EZ Objects for FMOD 4 price observations from Jun 28, 2026 to Oct 31, 2026. Lowest recorded price $30. Exact dates and prices are listed below. $0.00 $30.00 $60.00 Jun 28, 2026: $60. Unity First Price 2026-06-28 2026-07-05 Jun 28, 2026: $30. Unity New Release Discount 2026-06-28 2026-07-12 Jun 28, 2026: $30. Unity New Release Discount 2026-06-28 2026-07-12 Oct 31, 2026: $60. Latest store price Jun 28, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$60Latest store price
$30Unity New Release Discount 2026-06-28 2026-07-12
$30Unity New Release Discount 2026-06-28 2026-07-12
$60Unity First Price 2026-06-28 2026-07-05

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About EZ Objects for FMOD

  • Tools, Systems & Learning > Development Tools & Automation
FMOD Events, Banks, Parameters and Snapshots as ScriptableObjects

EZ Objects for FMOD parses the target FMOD Project's metadata and automatically generates and updates ScriptableObject assets (EZOF Assets) in parity with FMOD banks, events, snapshots and parameters. EZOF Assets provide simpler methods of loading and unloading banks, playing and stopping events, and applying or resetting both global and local parameter values.

Increased Stability and Flexibility

Many parts of the base integration require the use of brittle types like strings for getting a reference to the desired FMOD object. EZ Objects for FMOD instead replaces this with EZOF Assets, making references more stable and flexible to name and data changes.

Simplified FMOD Audio Implementation

EZ Objects for FMOD adds helpful extensions and abstractions that reduce coding work. It handles common boilerplate FMOD Unity scripting to simplify and clarify audio implementation and scripting.

Battle-Tested

This framework was developed over the course of a few years as a way to help me more quickly and easily implement FMOD audio for game jams, removing a lot of boiler-plate coding that would otherwise be necessary. Now I want to share it with you, and I hope you find it as useful as I do!

Unity price last checked .

Prices and availability may change.