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Event States System preview
Unity

Event States System

By Hard Dev Forge

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $19.99.

Recorded prices for Event States System 4 price observations from Sep 14, 2026 to Nov 1, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Sep 14, 2026: $19.98. Unity First Price 2026-09-14 2026-09-14 Sep 14, 2026: $9.99. Unity New Release Discount 2026-09-14 2026-09-28 Sep 14, 2026: $9.99. Unity New Release Discount 2026-09-14 2026-09-28 Nov 1, 2026: $19.99. Latest store price Sep 14, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$9.99Unity New Release Discount 2026-09-14 2026-09-28
$9.99Unity New Release Discount 2026-09-14 2026-09-28
$19.98Unity First Price 2026-09-14 2026-09-14

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Event States System

A lightweight, type-safe message bus system designed for clean, scalable Unity architecture. Built around the Open–Closed Principle, it lets you extend your project’s communication system without modifying existing code, making it ideal for both small and large projects.

The workflow is simple and intuitive: define a message as a class or struct, implement IMessagingSubscriber with your chosen message type, and subscribe to it with full compile-time safety. When needed, create and dispatch message instances from anywhere in your codebase.

This system removes tight coupling between components and eliminates the need for scene-based references or direct dependencies. Everything communicates through structured events, making your codebase easier to maintain, test, and expand over time.

Key Benefits:
- Fully type-safe messaging system
- Decoupled architecture with no scene dependencies
- Follows Open–Closed Principle for easy extensibility
- Lightweight and performance-friendly design
- Simple publish/subscribe workflow
- Scales naturally with project complexity

Perfect for developers who want a robust event system that stays clean, flexible, and future-proof as their project grows.

Unity price last checked .

Prices and availability may change.