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Essential Inventory Sound Effects Pack preview
Unity

Essential Inventory Sound Effects Pack

By WOW Sound

$99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $99. The latest store price is $99, matching the lowest recorded price shown here.

Recorded prices for Essential Inventory Sound Effects Pack 1 price observations from Nov 6, 2026 to Nov 6, 2026. Lowest recorded price $99. Exact dates and prices are listed below. $0.00 $49.50 $99.00 Nov 6, 2026: $99. Latest store price Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$99Latest store price

About Essential Inventory Sound Effects Pack

  • Audio > Sound Effects & Ambience
Essential Inventory Sound Effects Pack

Enhance your game's inventory system, item interactions, and UI experience with the Essential Inventory Sound Effects Library.

This game-ready sound library includes everything you need for inventory management, item pickups, equipping and unequipping weapons, crafting, trading, and UI interactions. Whether you are designing an RPG, survival game, or strategy game, these immersive sounds will add realism and depth to your project.

All files are organized and categorized for easy navigation, allowing for quick drag-and-drop implementation into any game engine.

WHAT'S INSIDE

Action and item Interaction (444 sounds): Book, paper, cards, cloth, coin, door, gate, letter, metal gears, anvil, potion, rock, water, wood

Clicks and UI (114 sounds): Glass, metal, paper, plastic, wood, metal scroll, wood slide, airy click, toggle, whoosh transitions

Game events and notification (29 sounds): Event stinger, game over, bell notification, shimmery wind loop, strong wind loop

Pick up, select and deselect (386 sounds): Accessory, bell, book, brick, cloth, coin, gem, glass, ice, leather, metal armour, metal tool, paper, plant, rock, sword, water, wood

VO (24 sounds): crowd battle training, crowd chatter, crowd cheer, crowd laugh

BUILT FOR GAME DEVELOPMENT

Designed for implementation - Sounds are delivered in separate parts, structured to sync with animations and gameplay events for in-game triggering.
Variation-ready - Many of our sounds come with multiple versions reduce repetition and keep gameplay immersive.
Mix-and-match - Use sounds standalone for quick implementation, or layer them to create unique effects without starting from scratch.

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