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EQLabs - Essentials preview
Unity

EQLabs - Essentials

By EQLabs

$49.99

About EQLabs - Essentials

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > Textures & Materials
EQLabs Essentials is a broad Unity editor toolkit built for technical artists, shader and material artists, environment artists, and small teams that need practical production utilities inside the editor. EQLabs Essentials includes 38 editor tools across Workflow, Debugging, Texture Generation, and Scene Painting, giving Unity technical artists and small teams a broad day-to-day production toolkit inside the editor.
Workflow Tools
Batch Material Creator
Build Cost Intelligence
Create Built-in Presets
Dependency Explorer
Material and Shader QA Linter
Material Browser
Material Preset Manager
Material Replacer - Upgrader
Material Screenshotter
Pipeline Switcher
Project Doctor
QA Gate Runner
Runtime Debug Toolkit Installer
Scene & Prefab Batch Optimizer
Shader Variant Intelligence
Texture Import Enforcer

Debugging Tools
Material Property Diff
Overdraw Visualizer
Render Queue Visualizer
Shader Complexity Heatmap
Shader Keyword Debugger
Shader Variant Stripper

Texture Generation Tools
Cubemap Capturer
Gradient Ramp Generator
Heightmap to Normal
LUT Color Grading Baker
Matcap Generator
Noise Texture Generator
Normal Map Mixer
SDF Generator
Texture Array Creator
Texture Channel Packer

Scene Painting Tools
Decal Projector Placer
Flow Map Painter
Smoothed Normals Utility
Terrain Layer Setup Wizard
Vertex Color Painter

Instead of solving one narrow problem, Essentials covers the recurring work that slows teams down across asset prep, debugging, validation, scene painting, and release workflow cleanup. The current release includes 38 live tools across Workflow, Debugging, Texture Generation, and Scene Painting.
Use it to inspect shader complexity, analyze shader variant growth, surface project health issues, pack grayscale maps into RGBA textures, generate support textures, paint vertex colors and flow maps, review render queues and overdraw, standardize import settings, and run QA-focused checks before packaging.
Highlights include:
- Workflow and QA tools for project health, dependency review, batch cleanup, and release readiness
- Debugging views for overdraw, render queues, shader complexity, shader keywords, and material-property comparison
- Texture-generation utilities for ramps, LUTs, noise, normal workflows, SDF textures, texture arrays, and channel packing
- Scene-painting tools for decals, vertex colors, flow maps, terrain-layer setup, and smoothed normals
EQLabs Essentials is a strong fit for teams that want fewer editor chores, clearer technical-art visibility, and a practical day-to-day toolkit for Unity production.

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