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EpicToon VFX - 199 Cartoon Effects preview
Unity

EpicToon VFX - 199 Cartoon Effects

By Volthera Studio

$17.48 $24.99 30% off

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $17.48. The latest store price is $17.48, matching the lowest recorded price shown here.

Recorded prices for EpicToon VFX - 199 Cartoon Effects 4 price observations from Nov 6, 2026 to Nov 7, 2026. Lowest recorded price $17.48. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Nov 6, 2026: $24.99. Unity First Price 2026-11-06 2026-11-06 Nov 6, 2026: $17.48. Unity New Release Discount 2026-11-06 2026-11-20 Nov 6, 2026: $17.48. Unity New Release Discount 2026-11-06 2026-11-20 Nov 7, 2026: $17.48. Latest store price Nov 6, 2026 Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$17.48Latest store price
$17.48Unity New Release Discount 2026-11-06 2026-11-20
$17.48Unity New Release Discount 2026-11-06 2026-11-20
$24.99Unity First Price 2026-11-06 2026-11-06

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About EpicToon VFX - 199 Cartoon Effects

  • Theme > Stylized
  • Art & Visuals > VFX
EpicToon VFX is a library of 199 ready-to-use cartoon effects for the Universal Render Pipeline, drawn in one consistent toon style: hard color bands, dissolve-style erosion instead of soft fades, toon-lit explosion blobs and faceted crystal and rock meshes.

117 effect types in 5 categories
- Combat (58): slashes (arc, cross, spin, thrust, upper, combo, ground), claws, hits (punch, critical, blunt, magic, blood), parry, dodge, dash, muzzle flash, bullet impacts, weapon enchant and trail, ground slam, shockwave, whirlwind, counter, execute, taunt
- Spell (69): projectiles and impacts, big / small / nuke / ice / electric explosions, meteor, tornado, ice and earth spikes, thunder strike, black hole, laser, holy beam, summon circle, nova, fire wall, poison cloud, healing / frost / lava areas, water wave, chain lightning, shield bubble, barrier, charge-up, cast, teleport, portal, whirlpool
- Status (26): stun stars, dizzy, sleep, burn, freeze, poison, bleed, confuse, charm, rage, speed up, power up, defense up, slow, curse, regen, vanish, buff / debuff
- Gameplay (28): level up, coin / gem / heart pickups, loot beam, chest open, spawn poof, death soul, revive, quest marker, save point, waypoint, click marker, confetti, fireworks, collect
- Environment (18): campfire, torch, candle, smoke column, rain, snow, storm, fog, leaves, fireflies, sparkles, splash, waterfall, dust motes

21 color palettes. Every layer of an effect samples the same 4-step palette ramp, so each effect reads as one shape. Recolor by swapping a material for its twin in another palette folder.

Light and simple. Plain Shuriken prefabs with a small EpicToonVFX component (Play / Stop / IsAlive / auto-destroy). On average 33 live particles per effect, one shader, no lights, no shadows.

Demo scene included with an effect browser: categories, replay, speed control, a stand-in character, projectiles that fly to a target and weapon trails on an orbiting blade.

Key features
- 199 cartoon effect prefabs, 117 effect types, 5 categories
- 21 color palettes; every effect uses one palette end to end
- Toon look: stepped color bands, dissolve erosion, toon-lit explosion blobs, faceted meshes
- One URP shader (SRP Batcher compatible) with keyword features: gradient map, dissolve, fresnel, flow fire, toon-lit
- Lightweight: ~33 live particles on average, no lights, no shadows
- EpicToonVFX helper: Play, Stop, IsAlive, simulation speed, auto-destroy for one-shots
- Optional EpicToonProjectileMover that flies a projectile and spawns its impact
- Hierarchy scaling: resize any effect by scaling its transform
- Demo scene with an effect browser
- PDF documentation

Unity price last checked .

Prices and availability may change.