Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $16. The latest store price is $16, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $16 | Latest store price |
About Epic RPG World - Sewers
- Theme > Retro & Arcade
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Theme > Buildings & Infrastructure
- Art & Visuals > 2D
- Art & Visuals > VFX
TERRAIN / PROPS / DECORATION
Several terrain variations with lots of possibilities to create a rich environment. Auto-tiling support using Tiled Map Editor. Detailed walls with transition tiles to go from the curved wall to straight wall and vice-versa. Multilevel environment support. Detailed water tiles and FX like bubbles popping, pixel art style particles and more.
Animated chests. Spider webs. Fog (pixel art style). Crates (with water animations). Sewer hole. Skeleton parts (with water animations when placed on water). Several pipes, 2 with water stream animation (small, medium, big and giant). Animated torches (with different styles of lighting). Secret/rustic lab with capsules, tables, steam engine, testing tubes, and much more.
CHARACTERS
Mutant Rat with idle, run, attack 1, attack 2, hurt and death animations. Viper with idle, run, attack 1, hurt, hurt2 and death animations. Beholder (Boss like) with the following specifications: 'walk' (8 directions), Atk 1, 2 and 3, Death. Attack 1 can only be initiated from back and front view but the beam loop has all directions. Attack 2 can only be initiated from back and front view. Attack 3 can only be initiated from front view. Attack 1 (beam), Attack 2 (projectile spawn) and Attack 3 (spin). Tiny rat for the environment (side, back and front view with idle and run animations).
Several terrain variations with lots of possibilities to create a rich environment. Auto-tiling support using Tiled Map Editor. Detailed walls with transition tiles to go from the curved wall to straight wall and vice-versa. Multilevel environment support. Detailed water tiles and FX like bubbles popping, pixel art style particles and more.
Animated chests. Spider webs. Fog (pixel art style). Crates (with water animations). Sewer hole. Skeleton parts (with water animations when placed on water). Several pipes, 2 with water stream animation (small, medium, big and giant). Animated torches (with different styles of lighting). Secret/rustic lab with capsules, tables, steam engine, testing tubes, and much more.
CHARACTERS
Mutant Rat with idle, run, attack 1, attack 2, hurt and death animations. Viper with idle, run, attack 1, hurt, hurt2 and death animations. Beholder (Boss like) with the following specifications: 'walk' (8 directions), Atk 1, 2 and 3, Death. Attack 1 can only be initiated from back and front view but the beam loop has all directions. Attack 2 can only be initiated from back and front view. Attack 3 can only be initiated from front view. Attack 1 (beam), Attack 2 (projectile spawn) and Attack 3 (spin). Tiny rat for the environment (side, back and front view with idle and run animations).