Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.50. The latest store price is $25.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price | |
| $12.50 | Unity Discount 2026-07-29 2026-08-12 | |
| $25 | Unity First Price 2026-07-29 2026-08-05 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About EnhancedScroller
- Tools, Systems & Learning > Learning & Tutorials
- Art & Visuals > UI & GUI
EnhancedScroller
If you are looking for a list and grid solution, please check out EnhancedGrid
Want a fast and mobile-friendly way to display tons of data?
EnhancedScroller virtualizes your data, showing only the elements it needs to. Take thousands of rows and display them in a handful of UI elements, speeding up processing and saving memory. There is no object destruction, so your platform will not have to run garbage collection. Best of all, it works on top of Unity own built-in UI system components.
Lists are data driven and created dynamically, so you will not have to set them up at design time. The scroller does not need to be aware of data or view presentation, focusing only on managing your list for a true MVC experience. Optional looping allows you to show infinite lists of data. Each cell can have its own size, or they can all share the same size. Optional snapping lets you lock your cells to a particular location. Tweening eases your jumping and snapping transitions to give a smooth user experience.
Features:
Dynamic, data-driven lists
MVC framework to maintain a separation of concerns
Efficient recycling of list items
Optional infinite looping
Multiple list item sizes supported, or pass a global size
List items are fully customizable to fit your project
Optional snapping locks your scroller
Tweening to ease jumping and snapping
Demos, tutorials and full C# source code are all included.
If you are looking for a list and grid solution, please check out EnhancedGrid
Want a fast and mobile-friendly way to display tons of data?
EnhancedScroller virtualizes your data, showing only the elements it needs to. Take thousands of rows and display them in a handful of UI elements, speeding up processing and saving memory. There is no object destruction, so your platform will not have to run garbage collection. Best of all, it works on top of Unity own built-in UI system components.
Lists are data driven and created dynamically, so you will not have to set them up at design time. The scroller does not need to be aware of data or view presentation, focusing only on managing your list for a true MVC experience. Optional looping allows you to show infinite lists of data. Each cell can have its own size, or they can all share the same size. Optional snapping lets you lock your cells to a particular location. Tweening eases your jumping and snapping transitions to give a smooth user experience.
Features:
Dynamic, data-driven lists
MVC framework to maintain a separation of concerns
Efficient recycling of list items
Optional infinite looping
Multiple list item sizes supported, or pass a global size
List items are fully customizable to fit your project
Optional snapping locks your scroller
Tweening to ease jumping and snapping
Demos, tutorials and full C# source code are all included.