Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price |
About Energy System
Energy System is a simple package where you will find easy to use, whether you have any scripting knowledge or not. You can set all necessary data using the Inspector.
The System was projected using the concept of Damager, Damageable and Energy objects.
A Damager GameObject can damage Damageables GameObjects, reducing its Energy. They can recover Energy using EnergyRecover GameObjects. A Damageable may have an Energy component and this can be shown in the UI by using an EnergyBar.
If you want to get into scripts, Events are available so other scripts can easily get notified when some actions are executed, like when the energy ends, increases etc.
The System was projected using the concept of Damager, Damageable and Energy objects.
A Damager GameObject can damage Damageables GameObjects, reducing its Energy. They can recover Energy using EnergyRecover GameObjects. A Damageable may have an Energy component and this can be shown in the UI by using an EnergyBar.
If you want to get into scripts, Events are available so other scripts can easily get notified when some actions are executed, like when the energy ends, increases etc.