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Emerald Integration for Animal Controller preview
Unity

Emerald Integration for Animal Controller

By Auxilium

$25.99

Rated 0.0/5 from 1 ratings on Unity.

About Emerald Integration for Animal Controller

  • Theme > Military & Combat
MAKE THEM FIGHT

Emerald AI for Animal Controller is the bridge that finally lets these two work together. Your Emerald AI enemies detect, chase and attack your Animal Controller characters, and your Animal Controller characters fight back with fists, melee weapons and guns.

Each asset keeps doing what it is best at, nothing is merged, and the whole thing is two small components and a faction.

It is built on each asset's own supported extension points, so it stays out of the way, never touches their files and keeps working through updates. A one-click menu wires everything for you, so you are in a real fight in under a minute.

If you own both Emerald AI and Animal Controller, this is the missing piece that connects your creatures and enemies into one combat sandbox.

FEATURES
BOTH DIRECTIONS
Emerald enemies damage your Animal Controller characters, and your Animal Controller attacks damage Emerald enemies. A real two-way fight.

EVERY WEAPON WORKS
Fists, melee weapons and guns all hurt Emerald enemies because they use Animal Controller's own damage system. No per-weapon code.

EMERALD ENEMIES HUNT YOU
Your Animal Controller player or animal becomes a proper Emerald target, so enemies detect it by faction, chase it and attack it.

ONE HEALTH EACH
Damage flows into each character's own health. Animal Controller runs your characters' health and death, while Emerald runs its enemies'. No double bookkeeping.

DEATH BOTH WAYS
Your character dies its normal Animal Controller death and ragdoll. The enemy dies through Emerald. Dead targets are left alone.

BLOCKING AND DODGING
Emerald knows when your character is attacking and blocking, so its enemies can block and dodge your swings.

ONE CLICK SETUP
Select a character, pick a menu item and the components, health stat, faction extension and Emerald health are wired for you.

NON INVASIVE
Two small components on your own objects. It never edits Emerald or Animal Controller, so updating either is safe.

REQUIRES
Malbers Animal Controller and Emerald AI, both already in your project. This asset is the bridge only and does not include either of them. Works in any render pipeline.

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